A
A high-speed camera reveals how the Virtual Boy’s unique displays worked.
Those red screens contributed to the Virtual Boy being one of Nintendo’s biggest failures, but with a high-speed camera running at up to 1,750,000 fps, The Slow Mo Guys have shared a fascinating look at how the console produced 3D images using two thin strips of red LEDs and moving mirrors.
Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.
Loading comments
Getting the conversation ready...
Most Popular
Most Popular
- Apple’s weird anti-nausea dots cured my car sickness
- Apple’s smart home camera service is starting to impress me
- Tim Cook says RAM expenses are ‘unsustainable’ and Apple is going to raise prices
- The Google / Xreal Aura XR glasses are now available to preorder
- Snap is finally about to ship AR glasses — and they cost a fortune











