Nvidia’s also got a whole blog post dedicated to the “real-time neural rendering model that infuses pixels with photoreal lighting and materials.” It’s coming this fall with support from Bethesda, Capcom, Hotta Studio, NetEase, NCSoft, S-Game, Tencent, Ubisoft and Warner Bros. Games to start.
Sean Hollister

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Senior Editor
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The world’s first $5 trillion company (currently 4.47 trillion) is strutting its stuff in San Jose, California. We’re expecting an AI and robot show... but fingers crossed for N1 consumer laptop chips too! Jensen’s keynote starts 11am PT / 2pm ET.
IDC, Omdia, and Gartner agree: the PC market will shrink because of RAMaggedon. Respectively, they’re forecasting 11 percent, 12 percent, and 10 percent declines in 2026, far bigger than previously predicted.
“The sub-$500 entry-level PC segment will disappear by 2028,” Gartner said in late February. Phones will drop similarly. And these forecasts don’t include the impacts of Trump’s war on Iran.
Epic and Google are settling, but the US version of the plan still rests in Judge Donato’s hands. He’s asking for “friend of the court” briefs in early April, meaning it’ll be longer before he makes a decision.
It’s not clear, and Microsoft VP Jason Ronald wouldn’t tell us in person, saying more info about the Game Preservation program is on the way. But his written remarks include the phrase: “we’ll be rolling out new ways to play some of the most iconic games from our past.” What new ways? Well, it appears PC-first development is “compatible with next-gen game preservation.”




We’d heard it was at the Game Developers Conference and here it is: the original metal X prototype, which predated the Bill Gates / The Rock stage reveal of the actual console. Also see a few other items from Xbox history in my quick gallery:
We’re in line for Microsoft’s keynote, but look what we spotted at its booth at GDC! “Cross-platform is the future of the Xbox ecosystem,” it writes. “Build for Xbox on PC.” Again, the future of Xbox is W.
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