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Here, watch a video of my actual chat with Ubisoft’s AI-powered Neo NPCs.
This should give you a way better idea than the partial transcript I originally included in my story!
The delay before each answer is annoying, but InWorld CEO Kylan Gibbs tells me that’s because text-to-speech and other microservices are running in the cloud — future chips with onboard AI coprocessing might run them locally instead.
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