Both the Xbox and Xbox 360 have famously failed to make a dent in the Japanese gaming market, but why? Eurogamer has put together a comprehensive report that looks at the challenges that Microsoft faced when it tried to carve out a place in the Japanese industry. The two largest issues included the perception of the console — Japanese gamers believed it was designed purely for Western-style games — along with Microsoft’s difficulties in adapting to the unfamiliar customs of the country. The Xbox 360 failed to turn around poor sales too despite a slew of games created specifically by Japanese studios. Microsoft will have yet another chance at success in Japan — as well as another opportunity to avoid the same mistakes — now that the next generation of consoles are just around the corner.
An in-depth look at Microsoft’s failed Xbox attempts in Japan


Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.
Most Popular
Most Popular
- Midjourney goes from generating cat images to full-body ultrasound scans
- This robotic self-driving toilet comes to you
- Barret Zoph is out at OpenAI again after just five months
- Apple’s weird anti-nausea dots cured my car sickness
- Amazon employees say they’re facing termination for backing data center limits











