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	<title type="text">Summer Game Fest 2026: All the news from gaming&#8217;s busiest week &#8211; The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2026-06-05T23:38:30+00:00</updated>

	<link rel="alternate" type="text/html" href="https://www.theverge.com/games/939206/summer-game-fest-playstation-xbox-gaming-events-2026" />
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		<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[More than a decade later, the team behind N++ is back with a multiplayer sequel]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/entertainment/943194/metanet-n-plus-plus-multiplayer-sequel" />
			<id>https://www.theverge.com/?p=943194</id>
			<updated>2026-06-05T19:25:34-04:00</updated>
			<published>2026-06-05T19:25:34-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Interview" /><category scheme="https://www.theverge.com" term="Report" />
							<summary type="html"><![CDATA[Back in 2015, the two-person studio Metanet released N++, a brutally hard 2D platformer that was a decade in the making, building off of previous releases dating back to the freeware Flash title N. At the time, cofounder Raigan Burns issued some famous last words: "We hope it's not another 10 years before we come [&#8230;]]]></summary>
			
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<img alt="A screenshot from the video game N Plus Infinity Times Two." data-caption="" data-portal-copyright="Image: Metanet Software" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Image-3.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-drop-cap has-text-align-none">Back in 2015, the two-person studio Metanet released <a href="https://www.theverge.com/2015/7/28/9056595/nplusplus-review-playstation-4"><em>N++</em></a>, a brutally hard 2D platformer that was a decade in the making, building off of previous releases dating back to the freeware Flash title <em>N</em>. At the time, cofounder Raigan Burns <a href="https://www.theverge.com/2015/4/17/8434019/n-plus-plus-playstation-4">issued some famous last words</a>: "We hope it's not another 10 years before we come up with a game." But now here we are, more than a decade later, and <em>N</em> is getting another sequel. And this time the focus is on multiplayer.</p>
<p class="has-text-align-none">The new game is called, absurdly, <em>N Plus Infinity Times Two</em>. Whereas <em>N++</em> was meant to be the ultimate single-player version of the <em>N</em> concept, this game is described as "the ultimate virtual cou …</p>
<p><a href="https://www.theverge.com/entertainment/943194/metanet-n-plus-plus-multiplayer-sequel">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Grand Theft Auto VI is warping the video game release calendar]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/entertainment/944229/grand-theft-auto-6-release-calendar-summer-game-fest" />
			<id>https://www.theverge.com/?p=944229</id>
			<updated>2026-06-05T19:05:27-04:00</updated>
			<published>2026-06-05T19:05:27-04:00</published>
			<category scheme="https://www.theverge.com" term="Analysis" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Report" />
							<summary type="html"><![CDATA[Who's afraid of the next GTA? Based on the last few days of Summer Game Fest, just about everyone. Grand Theft Auto VI hasn't been present at any of the keynote events, but its presence was felt every time a release date was announced. The month of November, when GTA VI launches, is virtually empty. [&#8230;]]]></summary>
			
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<img alt="A screenshot from the video game GTA6." data-caption="" data-portal-copyright="Image: Rockstar Games" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/Lucia_Caminos_02.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-text-align-none">Who's afraid of the next <em>GTA</em>? Based on the last few days of Summer Game Fest, just about everyone. <em>Grand Theft Auto VI</em> hasn't been present at any of the keynote events, but its presence was felt every time a release date was announced. The month of November, when <em>GTA VI</em> launches, is virtually empty. The rest of the fall, meanwhile, is absolutely packed.</p>
<p class="has-text-align-none">It started at Sony's State of Play showcase on Tuesday. Even before that show, we knew that <em>Wolverine</em>, <a href="https://www.theverge.com/games/939378/marvels-wolverine-playstation-trailer-state-of-play-june-2026">the next big PlayStation exclusive</a>, would be launching on September 15th. But now it's joined by a bunch of major third-party titles: <em>Dune: Awakening</em> (September 22nd), <a href="https://www.theverge.com/games/942113/remedy-control-resonant-release-date-trailer"><em>Control Resonant</em></a> (Sep …</p>
<p><a href="https://www.theverge.com/entertainment/944229/grand-theft-auto-6-release-calendar-summer-game-fest">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Final Fantasy VII&#8217;s remake trilogy will conclude with Revelation]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/939396/final-fantasy-vii-revelation-remake-trilogy-third-game-announcement" />
			<id>https://www.theverge.com/?p=939396</id>
			<updated>2026-06-05T19:38:30-04:00</updated>
			<published>2026-06-05T18:52:06-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" />
							<summary type="html"><![CDATA[Square Enix has officially announced the third and final game in its Final Fantasy VII remake trilogy: Final Fantasy VII Revelation. It will release on multiple platforms simultaneously - PC, PS5, Xbox Series X / S, and Nintendo Switch 2 - in spring 2027. In footage shown onstage at Summer Game Fest Live, there was [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/FFVII_Revelation_Switch_2_June_Screenshots_1.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-text-align-none">Square Enix has officially announced the third and final game in its <em>Final Fantasy VII</em> remake trilogy: <em><a href="https://www.youtube.com/watch?v=PH3ox5krci8">Final Fantasy VII Revelation</a></em>. It will release on multiple platforms simultaneously - PC, PS5, Xbox Series X / S, and Nintendo Switch 2 - <a href="https://press.na.square-enix.com/FINAL-FANTASY-VII-REVELATION-ANNOUNCED-EXPERIENCE-THE-JOURNEYS-END-IN-">in spring 2027</a>.</p>
<p class="has-text-align-none">In footage shown onstage at Summer Game Fest Live, there was a lot to take in: You'll get to fly the Highwind airship, jump off it to land in the game's open world, play as Vincent Valentine and Cid Highwind in battle (who weren't playable in <em>Rebirth</em>), challenge the gigantic Weapons, and visit places from the original game, like Wutai. You'll also get to dress up your characters with armor …</p>
<p><a href="https://www.theverge.com/games/939396/final-fantasy-vii-revelation-remake-trilogy-third-game-announcement">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Kallie Plagge</name>
			</author>
			
			<title type="html"><![CDATA[Control Resonant is a sequel — and also a starting point]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/944151/control-resonant-hands-on" />
			<id>https://www.theverge.com/?p=944151</id>
			<updated>2026-06-05T17:50:55-04:00</updated>
			<published>2026-06-05T17:45:44-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Report" />
							<summary type="html"><![CDATA[Chronologically, Control Resonant is a sequel to 2019's Control. But in most other ways, the games aren't directly connected. To developer Remedy, they're more like two sides of the same coin. When Resonant was first revealed last year, creative director Mikael Kasurinen said you can play the games in any order. The world of Control [&#8230;]]]></summary>
			
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<img alt="Jesse and Dylan Faden, the protagonists of the Control series, reaching out toward the viewer." data-caption="" data-portal-copyright="Image: Remedy Entertainment" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/CTRL_R_Story_04.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-text-align-none">Chronologically, <em>Control Resonant</em> is a sequel to 2019's <em>Control</em>. But in most other ways, the games aren't <em>directly</em> connected. To developer Remedy, they're more like two sides of the same coin.</p>
<p class="has-text-align-none">When <em>Resonant</em> was first revealed last year, creative director Mikael Kasurinen said <a href="https://www.polygon.com/control-2-resonant-announcement-remedy-the-game-awards-trailer-release-date/">you can play the games in any order</a>. The world of <em>Control</em> is reality-bending in lots of ways, but the general linear progression of time isn't really one of them - how would someone start with the sequel?</p>
<p class="has-text-align-none">It didn't click until I played <em>Resonant</em> myself. In a two-plus-hour preview earlier this week, I played the opening act of the game, as well as a later story mission  …</p>
<p><a href="https://www.theverge.com/games/944151/control-resonant-hands-on">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[PlayStation is getting back to what it’s good at]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/942520/playstation-wolverine-god-of-war-laufey-state-of-play-june-2026" />
			<id>https://www.theverge.com/?p=942520</id>
			<updated>2026-06-03T11:48:51-04:00</updated>
			<published>2026-06-03T11:30:15-04:00</published>
			<category scheme="https://www.theverge.com" term="Analysis" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PlayStation" /><category scheme="https://www.theverge.com" term="Report" />
							<summary type="html"><![CDATA[PlayStation used its most recent State of Play showcase to make it clear where its focus is. After a series of costly live-service stumbles, it's getting back to focusing on premium, narrative-driven, single-player games. That statement was made clear with how it started and ended the hourlong show. The showcase began with an extended look [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="Image: Sony Interactive Entertainment" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/7fa631fcc57afee84f351918717a3cdab924a583a409f14d.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-text-align-none">PlayStation used its most recent State of Play showcase to make it clear where its focus is. After a series of costly live-service stumbles, it's getting back to focusing on premium, narrative-driven, single-player games. That statement was made clear with how it started and ended the hourlong show.</p>
<p class="has-text-align-none">The showcase began with an extended look at gameplay <a href="https://www.theverge.com/games/939378/marvels-wolverine-playstation-trailer-state-of-play-june-2026">from <em>Marvel's Wolverine</em></a>, the new superhero title from Insomniac Games. Over seven minutes of bloody action, Logan sliced and diced his way through a bunch of baddies as he tried to rescue some captured mutants, briefly teaming up with Jean Grey for some help taking them down. Insomniac is well …</p>
<p><a href="https://www.theverge.com/games/942520/playstation-wolverine-god-of-war-laufey-state-of-play-june-2026">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[God of War Laufey is coming to the PS5]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/entertainment/941516/god-of-war-laufey-ps5-trailer" />
			<id>https://www.theverge.com/?p=941516</id>
			<updated>2026-06-02T18:47:17-04:00</updated>
			<published>2026-06-02T18:16:08-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[Sony ended its big State of Play showcase with a major reveal: the next God of War. The new title is called God of War Laufey, and is once again developed by Sony's Santa Monica Studio. Currently, the game doesn't have a date, but it's coming to the PS5 whenever it does launch. This time, [&#8230;]]]></summary>
			
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<img alt="A screenshot from God of War." data-caption="" data-portal-copyright="Image: Sony Interactive Entertainment" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/videoframe_5010883.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-text-align-none">Sony ended its big State of Play showcase with a major reveal: the next <em>God of War</em>. The new title is called <em>God of War Laufey</em>, and is once again developed by Sony's Santa Monica Studio. Currently, the game doesn't have a date, but it's coming to the PS5 whenever it does launch.</p>
<p class="has-text-align-none">This time, instead of perpetually furious dad Kratos, players will take control of Faye / Laufey, as the title implies. That means that while the tone of the game seems somewhat similar to past <em>God of War</em> titles, the gameplay looks quite different, with much more aerobatic action punctuated by magic instead of Kratos' heavy violence. Also, there's a giant, six-legged …</p>
<p><a href="https://www.theverge.com/entertainment/941516/god-of-war-laufey-ps5-trailer">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Remedy’s Control sequel launches in September]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/942113/remedy-control-resonant-release-date-trailer" />
			<id>https://www.theverge.com/?p=942113</id>
			<updated>2026-06-02T18:30:14-04:00</updated>
			<published>2026-06-02T17:55:32-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PlayStation" />
							<summary type="html"><![CDATA[Control Resonant, the upcoming sequel to Remedy Entertainment's Control, will be released on September 24th, 2026, according to a trailer that premiered during Tuesday's PlayStation State of Play show. The trailer also gave a preview of the game's story, which stars Dylan Faden, who was imprisoned for much of the first game. He will be [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/ss_7077752e1450db6e34350faf00008080ae65a57c.1920x1080.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-text-align-none"><em>Control Resonant</em>, the upcoming sequel to Remedy Entertainment's <em>Control</em>, will be released on September 24th, 2026, according to a trailer <a href="https://www.youtube.com/watch?v=TAzxTMaA6j4">that premiered</a> during Tuesday's PlayStation State of Play show.</p>
<p class="has-text-align-none">The trailer also gave a preview of the game's story, which stars Dylan Faden, who was imprisoned for much of the first game. He will be the "sole playable character," Remedy's Mikael Kasurinen <a href="https://blog.playstation.com/2026/06/02/control-resonant-launches-september-24-on-ps5/">says in a blog post</a>, but his sister Jesse, who was the protagonist of <em>Control</em>, also "shapes the path" in <em>Resonant</em>.</p>
<p class="has-text-align-none">"In <em>Resonant</em>, we go further into the Fadens' complicated past. Their lives have been anything but easy, and the cost of what they carry i …</p>
<p><a href="https://www.theverge.com/games/942113/remedy-control-resonant-release-date-trailer">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Here&#8217;s seven bloody minutes of Wolverine on the PS5]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/939378/marvels-wolverine-playstation-trailer-state-of-play-june-2026" />
			<id>https://www.theverge.com/?p=939378</id>
			<updated>2026-06-02T17:11:46-04:00</updated>
			<published>2026-06-02T17:11:46-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PlayStation" />
							<summary type="html"><![CDATA[At its big State of Play show on Tuesday, Sony shared new look Marvel's Wolverine, the next big title from Insomniac Games that's launching exclusively on PS5 on September 15th. Dressed in the iconic yellow Wolverine outfit, Logan slunk around and stabbed his way through a bunch of enemies, using his blades to take them [&#8230;]]]></summary>
			
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<img alt="A screenshot from Marvel’s Wolverine." data-caption="" data-portal-copyright="Image: Sony Interactive Entertainment" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/05/10652b392b136411f6fd67ba07c681d6669b7b44-scaled-1.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
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<p class="has-text-align-none">At its big State of Play show on Tuesday, Sony shared new look <em>Marvel's Wolverine</em>, the next big title from Insomniac Games that's launching exclusively on PS5 on September 15th. Dressed in the iconic yellow Wolverine outfit, Logan slunk around and stabbed his way through a bunch of enemies, using his blades to take them out. Combat looked weighty and satisfying - though the game is extremely bloody, with red flying everywhere as Logan fought his opponents. </p>
<p class="has-text-align-none"><em>Wolverine</em> has been a long time coming, with Sony and Insomniac initially announcing the game all the way back in 2021. At the time, <a href="https://www.theverge.com/2021/9/9/22665529/insomniac-wolverine-ps5">details were scarce</a>. But Sony finally showed off some  …</p>
<p><a href="https://www.theverge.com/games/939378/marvels-wolverine-playstation-trailer-state-of-play-june-2026">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Your guide to June’s biggest gaming events]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/939238/video-game-gaming-events-summer-game-fest-schedule-2026" />
			<id>https://www.theverge.com/?p=939238</id>
			<updated>2026-05-29T16:14:49-04:00</updated>
			<published>2026-06-01T11:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" />
							<summary type="html"><![CDATA[It's early June, which means it's video game event season once again. Now that E3 has been gone for a few years, a bunch of showcases and presentations have started to fill the void, including big productions like Summer Game Fest Live and smaller affairs like Wholesome Games Direct. If you love following gaming news, [&#8230;]]]></summary>
			
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<figure>

<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/05/wolverine-screenshot-02-en-30sept25.webp?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-text-align-none">It's early June, which means it's video game event season once again. Now that E3 has been gone for <a href="https://www.theverge.com/23998271/e3-gaming-convention-canceled-death">a few years</a>, a bunch of showcases and presentations have started to fill the void, including big productions like Summer Game Fest Live and smaller affairs like Wholesome Games Direct.</p>
<p class="has-text-align-none">If you love following gaming news, it's a good time of year. There will be a lot to take in that will set the stage for the rest of the year's gaming releases. But without a big centralized conference like E3, it can be difficult to keep track of the many different events that will be happening over the next several days. </p>
<p class="has-text-align-none">We've put together a list of the bigg …</p>
<p><a href="https://www.theverge.com/games/939238/video-game-gaming-events-summer-game-fest-schedule-2026">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Andrew Webster</name>
			</author>
			
			<title type="html"><![CDATA[Xbox and PlayStation have a lot to prove]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/entertainment/939919/xbox-playstation-summer-game-fest-2026" />
			<id>https://www.theverge.com/?p=939919</id>
			<updated>2026-06-01T08:20:38-04:00</updated>
			<published>2026-06-01T10:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Analysis" /><category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Report" />
							<summary type="html"><![CDATA[Things are bad out there. Despite 2026 shaping up to be a great year when it comes to actual games, it couldn't really be worse for the people that make them or the industry as a whole. Hardware prices keep going up, layoffs have shown no signs of stopping, and even big-budget titles backed by [&#8230;]]]></summary>
			
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<img alt="The Xbox and PlayStation booths facing each other at E3" data-caption="" data-portal-copyright="Photo by Daniel Boczarski / WireImage" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/24549067/540423116.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-drop-cap has-text-align-none">Things are bad out there.</p>
<p class="has-text-align-none">Despite 2026 shaping up to be a great year when it comes to <a href="https://www.theverge.com/entertainment/937984/007-first-light-review-james-bond-ps5-xbox">actual</a> <a href="https://www.theverge.com/games/937480/mina-the-hollower-remix-modifiers-randomizer-interview">games</a>, it couldn't really be worse for the people that make them or the industry as a whole. <a href="https://www.theverge.com/games/938340/valve-steam-deck-price-increase">Hardware prices keep going up</a>, <a href="https://www.theverge.com/games/899529/epic-games-layoffs-fortnite">layoffs have shown no signs of stopping</a>, and <a href="https://www.theverge.com/entertainment/890333/marathon-live-service-game-mess">even big-budget titles backed by large corporations can feel precarious</a>. </p>
<p class="has-text-align-none">That all makes it a somewhat awkward time for Summer Game Fest, a weeklong spectacle of events that kicks off on Tuesday. Splashy announcements won't do much to stem the negative sentiment around the industry. But given <a href="https://www.theverge.com/games/926772/nintendo-switch-2-price-hike-console-gaming-future">the challenging state of console gaming in particular</a>, both Microsoft and Sony have an oppo …</p>
<p><a href="https://www.theverge.com/entertainment/939919/xbox-playstation-summer-game-fest-2026">Read the full story at The Verge.</a></p>
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