<?xml version="1.0" encoding="UTF-8"?><feed
	xmlns="http://www.w3.org/2005/Atom"
	xmlns:thr="http://purl.org/syndication/thread/1.0"
	xml:lang="en-US"
	>
	<title type="text">Steam Machines have returned: all the news about Valve’s new hardware universe &#8211; The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2026-09-15T03:11:41+00:00</updated>

	<link rel="alternate" type="text/html" href="https://www.theverge.com/games/819080/valve-brings-back-steam-machines-steam-os-steam-frame-news-announcements" />
	<id>https://www.theverge.com/rss/stream/819080</id>
	<link rel="self" type="application/atom+xml" href="https://www.theverge.com/rss/stream/819080" />

	<icon>https://platform.theverge.com/wp-content/uploads/sites/2/2025/01/verge-rss-large_80b47e.png?w=150&amp;h=150&amp;crop=1</icon>
		<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[Valve&#8217;s virtual reality plans hit actual reality]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/995055/valve-steam-frame-price-ram-impact" />
			<id>https://www.theverge.com/?p=995055</id>
			<updated>2026-09-14T15:52:18-04:00</updated>
			<published>2026-09-14T15:48:06-04:00</published>
			<category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Virtual Reality" />
							<summary type="html"><![CDATA[The Steam Frame headset is here, and it may not surprise you: it was supposed to cost less than $1,059. "We set out to come out with a device that would have been far more affordable, but the global RAM market, the global storage market have impacted us the same way they've impacted everybody," Valve [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="" data-portal-copyright="Photo: Kelsey McClellan / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/09/268694_Steam_Frame_KMcClellan_0028.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph"><a href="https://www.theverge.com/tech/994267/steam-frame-review">The Steam Frame headset is here</a>, and it may not surprise you: it was supposed to cost less <a href="https://www.theverge.com/games/994376/valve-steam-frame-vr-headset-price-release-date">than $1,059</a>. "We set out to come out with a device that would have been far more affordable, but the global RAM market, the global storage market have impacted us the same way they've impacted everybody," Valve developer Jeremy Selan <a href="https://www.youtube.com/watch?v=O3AoSbwT8Nk">told the BBC</a>. "We fought hard to get it even to this price."</p>
<p class="wp-block-paragraph">I haven't yet seen Valve say whether it's selling the Steam Frame at cost, <a href="https://www.theverge.com/games/952004/valve-steam-machine-price-not-subsidizing">like the company confirmed it was doing</a> with the $1,049 Steam Machine living room PC. But Valve developer Pierre-Loup Griffais hinted maybe so in an interview <a href="https://www.tomshardware.com/virtual-reality/valve-steam-frame-interview-why-it-costs-up-to-usd1-300-snapdragon-power-and-10x-foveated-streaming">with <em>Tom's Hardware</em></a>: "there' …</p>
<p><a href="https://www.theverge.com/tech/995055/valve-steam-frame-price-ram-impact">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[The Steam Frame is made for irresponsible hardware nerds like me]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/994267/steam-frame-review" />
			<id>https://www.theverge.com/?p=994267</id>
			<updated>2026-09-14T23:11:41-04:00</updated>
			<published>2026-09-14T13:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Reviews" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Virtual Reality" />
							<summary type="html"><![CDATA[For nearly three weeks, I've been testing the limits of Valve's Steam Frame, the company's new wearable PC. At first glance, it's easy to write it off as a pricey headset that missed the VR craze. At $1,059 with 256GB of storage or $1,299 for 1TB, it costs two to three times as much as [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Sean Hollister smiles as he wears the Steam Frame, a small black cordless headset with a highly reflective front face. He holds two wands that are strapped around his wrists in front of him, with visible triggers and bumpers and saucer-shaped tops. " data-caption="" data-portal-copyright="Photo: Kelsey McClellan / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/09/268694_Steam_Frame_KMcClellan_0004.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="has-drop-cap wp-block-paragraph">For nearly three weeks, I've been testing the limits of Valve's Steam Frame, the company's new wearable PC. At first glance, it's easy to write it off as a pricey headset that missed the VR craze. At $1,059 with 256GB of storage or $1,299 for 1TB, it costs two to three times as much as similar-looking headsets from Meta.</p>
<p class="wp-block-paragraph">You should not<em> </em>write it off that way. The Steam Frame isn't just a VR headset. It's not even <em>primarily</em> a VR headset. And it's the most comfortable headset I've ever worn. It weighs just over 1 pound (469g) with its optional top head strap attached, and doesn't leave a mark on my face even after hours of use.</p>
<p class="wp-block-paragraph">The Steam Fram …</p>
<p><a href="https://www.theverge.com/tech/994267/steam-frame-review">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Valve’s Steam Frame costs $1,059]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/994376/valve-steam-frame-vr-headset-price-release-date" />
			<id>https://www.theverge.com/?p=994376</id>
			<updated>2026-09-14T13:02:46-04:00</updated>
			<published>2026-09-14T13:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Virtual Reality" />
							<summary type="html"><![CDATA[Valve is finally releasing its Steam Frame headset, which can run both flat and VR games locally and stream both kinds of games from your PC. The Steam Frame will start at $1,059. Valve will also offer a 1TB model that starts at $1,299. Every Steam Frame will come with a copy of Half-Life: Alyx, [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="" data-portal-copyright="Photo: Kelsey McClellan / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/09/268694_Steam_Frame_KMcClellan_0030.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Valve is finally releasing <a href="https://www.theverge.com/tech/994267/steam-frame-review">its Steam Frame headset</a>, which can run both flat and VR games locally and stream both kinds of games from your PC. The Steam Frame will start at $1,059. Valve will also offer a 1TB model that starts at $1,299. </p>
<p class="wp-block-paragraph">Every Steam Frame will come with a copy of <em>Half-Life: Alyx</em>, Valve's made-for-VR entry in the <em>Half-Life</em> franchise, and Valve has ported the game to run natively on the headset as well as via streaming.</p>
<p class="wp-block-paragraph">Here are the prices for the Frame across several different currencies for the two configurations:</p>
<ul class="wp-block-list">
<li>Steam Frame 256GB: $1,059 / $1,529 CAD / &euro;1,049 / &pound;889 / $1,609 AUD / 4,539 zlotys</li>
<li>Steam Frame 1TB: $1,29 …</li></ul>
<p><a href="https://www.theverge.com/games/994376/valve-steam-frame-vr-headset-price-release-date">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[Valve has ported Half-Life: Alyx to ARM, and it’s free with Steam Frame]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/994454/valve-half-life-alyx-standalone-arm-port" />
			<id>https://www.theverge.com/?p=994454</id>
			<updated>2026-09-14T13:47:11-04:00</updated>
			<published>2026-09-14T13:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Virtual Reality" />
							<summary type="html"><![CDATA[Today, Valve is launching its first headset since 2019 - the new Steam Frame - while dodging our questions about whether it'll ever make another VR game to go with it. But buyers of the $1,059 gadget will get one flagship VR game anyhow, and it's great. Every Steam Frame comes with a copy of [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Half-Life: Alyx" data-caption="" data-portal-copyright="Image: Valve" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/23079447/half_life_alyx_vr_004.0.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Today, Valve is launching its first headset since 2019 - <a href="https://www.theverge.com/tech/994267/steam-frame-review">the new Steam Frame</a> - while dodging our questions about whether it'll ever make another VR game to go with it. But buyers of the $1,059 gadget <em>will</em> get one flagship VR game anyhow, and it's <em>great</em>. </p>
<p class="wp-block-paragraph">Every Steam Frame comes with a copy of 2020's <em>Half-Life: Alyx</em>, one of the best VR games yet made <a href="https://www.theverge.com/2020/3/23/21188291/half-life-alyx-review-valve-index-oculus-quest-vr-shooter">and a good game, period</a>, and you won't even need a desktop PC - because Valve has ported the entire game to ARM64 so it can run natively on the Frame's Qualcomm Snapdragon Gen 3 chip.</p>
<p class="wp-block-paragraph">That's no mean feat: This was a game that required a VR-ready Windows desktop or laptop with a midrange graphic …</p>
<p><a href="https://www.theverge.com/games/994454/valve-half-life-alyx-standalone-arm-port">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[I reviewed Valve’s Steam Frame, ask me anything]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/994535/steam-frame-ama-your-questions-answered" />
			<id>https://www.theverge.com/994535/valve-has-ported-half-life-alyx-to-arm-and-its-free-with-steam-frame</id>
			<updated>2026-09-14T17:28:15-04:00</updated>
			<published>2026-09-14T13:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Column" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Q&amp;A" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Virtual Reality" />
							<summary type="html"><![CDATA[Hey! I'm Sean Hollister, you might have seen me around this place a few times, and I just spent three weeks beta-testing the Steam Frame, Valve's hotly anticipated new don't-call-it-a-VR-headset that might also be an early glimpse at the future of games that run everywhere. At 4PM ET today (that's 1PM PT for West Coasters [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="" data-portal-copyright="Photo: Kelsey McClellan / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/09/268694_Steam_Frame_KMcClellan_0047.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Hey! I'm Sean Hollister, you might have seen me around this place a few times, and <a href="https://www.theverge.com/tech/994267/steam-frame-review">I just spent three weeks beta-testing the Steam Frame</a>, Valve's <em>hotly anticipated</em> new don't-call-it-a-VR-headset that might also be an early glimpse at <a href="https://www.theverge.com/report/820656/valve-interview-arm-gaming-steamos-pierre-loup-griffais">the future of games that run everywhere</a>. </p>
<p class="wp-block-paragraph">At <strong>4PM ET today</strong> (that's <strong>1PM</strong> <strong>PT </strong>for West Coasters like me!), I will answer as many of your questions as humanly possible about this headset, its controllers, its ergonomic accessories kit, and the Arcturus Vision Camera in a <strong>subscriber-only AMA.</strong> If you want me to<strong> test something special for you</strong>, <strong>get your question in ASAP</strong> - I'll see if I can try it between now and then!</p>
<p class="wp-block-paragraph">W …</p>
<p><a href="https://www.theverge.com/games/994535/steam-frame-ama-your-questions-answered">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Emma Roth</name>
			</author>
			
			<title type="html"><![CDATA[Watch Valve set up the Steam Frame in its own leaked videos]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/982406/valve-steam-frame-setup-unboxing-leaked-videos" />
			<id>https://www.theverge.com/?p=982406</id>
			<updated>2026-09-02T12:33:10-04:00</updated>
			<published>2026-08-19T14:16:27-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Virtual Reality" />
							<summary type="html"><![CDATA[Valve just leaked several new videos showing the Steam Frame's unboxing, setup process, and various accessories. The videos apparently appeared on the ARM Steam client following an update, but they were "quickly pulled after that," according to the Steam Hardware Updates account on X. The Steam Frame is Valve's virtual-reality headset that can stream games [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="A screenshot from a leaked Steam Frame video" data-caption="" data-portal-copyright="Image: Valve" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/08/valve-steam-frame-leak.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Valve just leaked several new videos showing the Steam Frame's unboxing, setup process, and various accessories. The videos apparently appeared on the ARM Steam client following an update, but they were "quickly pulled after that," according to the <a href="https://x.com/HardwareSteam/status/2090046986900717837?s=20">Steam Hardware Updates account on X</a>.</p>
<p class="wp-block-paragraph">The Steam Frame is <a href="https://www.theverge.com/news/818041/valve-steam-frame-vr-headsets-comparison">Valve's virtual-reality headset</a> that can stream games from a PC or play them locally. Valve <a href="https://www.theverge.com/games/816118/valve-steam-frame-vr-headset-streaming-arm-steamos-hands-on">first took the wraps off the headset</a> last year, and it offers LCD screens with 2160 x 2160 resolution per eye, a Snapdragon 8 Gen 3 chip, and an up to 110-degree field of view. But these leaked videos offer a closer look at what it might be like to un …</p>
<p><a href="https://www.theverge.com/games/982406/valve-steam-frame-setup-unboxing-leaked-videos">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[The Steam Machine fits my TV, my desk, and my life]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/962561/valve-steam-machine-tv-desk-life" />
			<id>https://www.theverge.com/?p=962561</id>
			<updated>2026-07-07T20:09:57-04:00</updated>
			<published>2026-07-08T08:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Hands-on" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Reviews" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[For the last couple weeks, I've been in an extremely lucky position: I've been spending a lot of time playing games on Valve's Steam Machine. We gave the Steam Machine a 6, and I don't disagree with my colleague Sean Hollister's review. But even though I already own a PS5 and an Xbox Series X, [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="The Steam Machine with a red face plate and the Steam Controller propped up in front of it." data-caption="" data-portal-copyright="Photo: Kelsey McClellan / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/268581_Steam_Machine_KMcClellan_0046.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">For the last couple weeks, I've been in an extremely lucky position: I've been spending a lot of time playing games on Valve's Steam Machine. </p>
<p class="wp-block-paragraph"><a href="https://www.theverge.com/games/952765/steam-machine-review">We gave the Steam Machine a 6</a>, and I don't disagree with my colleague Sean Hollister's review. But even though I already own a PS5 and an Xbox Series X, and even though I've experienced the Steam Machine's drawbacks for myself, I would spend the $1,049 to buy one right now. </p>
<p class="wp-block-paragraph">My PS5 and Xbox Series X can't play the hundreds of games in my growing Steam library, don't support Steam's cloud saves that let me seamlessly carry progress between my Steam Deck and Steam Machine, don't support my beloved Ste …</p>
<p><a href="https://www.theverge.com/games/962561/valve-steam-machine-tv-desk-life">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Sean Hollister</name>
			</author>
			
			<title type="html"><![CDATA[The cube was a lie: up close with our Dbrand Companion Cube before it gets destroyed]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/959890/dbrand-companion-cube-photos-hands-on" />
			<id>https://www.theverge.com/?p=959890</id>
			<updated>2026-07-01T03:39:32-04:00</updated>
			<published>2026-07-01T07:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Hands-on" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Reviews" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Dbrand is the company that shipped a product that told Nintendo's legal team to "go fuck yourself," and the company that had a second set of lawyer-dodging PS5 plates ready when Sony threatened to sue over the originals. But on June 29th, the company finally ate some serious humble pie, canceling its Portal-themed Companion Cube [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/verge-dbrand-companion-cube-sean-hollister-11.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Dbrand is the company that shipped a product that <a href="https://www.theverge.com/23713293/dbrand-zelda-tears-of-the-kingdom-nintendo-switch-skin">told Nintendo's legal team to "go fuck yourself,"</a> and the company that had a second set of <a href="https://www.theverge.com/22733642/dbrand-new-ps5-darkplates-sony-legal-threats">lawyer-dodging PS5 plates ready</a> when Sony threatened to sue over <a href="https://www.theverge.com/2021/3/1/22306874/dbrand-ps5-darkplates-matte-black-hands-on-review">the originals</a>. But on June 29th, the company finally ate some serious humble pie, <a href="https://www.theverge.com/games/959056/dbrand-steam-machine-companion-cube-valve-take-down-canceled">canceling its <em>Portal</em>-themed Companion Cube external shell for the Steam Machine</a> after Valve lawyered up.</p>
<p class="wp-block-paragraph">I couldn't believe it. <em>Surely</em> Dbrand had to have seen this coming. There <em>must</em> be a plan B, right?</p>
<p class="wp-block-paragraph">"There is no further plan. We fucked this one up," Dbrand CEO Adam Ijaz now tells me.</p>
<p class="wp-block-paragraph">He says Dbrand will now have to destroy every single cube it manufact …</p>
<p><a href="https://www.theverge.com/games/959890/dbrand-companion-cube-photos-hands-on">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Dbrand cancels Companion Cube because it didn’t actually ask Valve for permission]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/959056/dbrand-steam-machine-companion-cube-valve-take-down-canceled" />
			<id>https://www.theverge.com/?p=959056</id>
			<updated>2026-06-29T13:02:25-04:00</updated>
			<published>2026-06-29T11:59:45-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="PC Gaming" />
							<summary type="html"><![CDATA[Dbrand announced Monday that it's refunding everyone who bought its Steam Machine Companion Cube, which it said it made "without a license from Valve." Dbrand announced the Portal-themed Steam Machine accessory in November and took preorders for it last Monday. But a few days later, the product had disappeared from the company's website and the [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Render of Dbrand Companion Cube skin for the Steam Machine" data-caption="" data-portal-copyright="Image: Dbrand" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/bf23b0bddb286f8a80687208480b0a11e4506ff6-2048x2048-1.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Dbrand <a href="https://www.reddit.com/r/dbrand/comments/1uivg8m/rip_companion_cube/">announced Monday</a> that it's refunding everyone who bought its Steam Machine Companion Cube, which it said it made "without a license from Valve." Dbrand announced the <em>Portal</em>-themed Steam Machine accessory <a href="https://www.theverge.com/news/819863/dbrand-companion-cube-valve-steam-machine-skin">in November</a> and took preorders for it <a href="https://www.theverge.com/games/953400/dbrand-just-opened-preorders-for-its-steam-machine-companion-cube">last Monday</a>. But a few days later, the product <a href="https://www.theverge.com/games/958369/where-did-dbrands-steam-machine-companion-cube-go">had disappeared</a> from the company's website and the teaser video promoting it had been made private after Valve contacted the company.</p>
<p class="wp-block-paragraph">Dbrand says that the Companion Cube became "the second-fastest selling product in our 15-year history, behind only the Switch 2 Killswitch" after it opened preorders on June 22nd. However, Valve's legal team reached ou …</p>
<p><a href="https://www.theverge.com/games/959056/dbrand-steam-machine-companion-cube-valve-take-down-canceled">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Emma Roth</name>
			</author>
			
			<title type="html"><![CDATA[How much would the Steam Machine cost to build?]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/953989/valve-steam-machine-pc-build-alternative" />
			<id>https://www.theverge.com/?p=953989</id>
			<updated>2026-06-23T11:30:14-04:00</updated>
			<published>2026-06-23T11:30:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Analysis" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="PC Gaming" /><category scheme="https://www.theverge.com" term="Report" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[The Steam Machine is here, with a base price of $1,049. Yes, that's nearly twice the price of a PS5, but what you're buying here isn't a console but a full-on PC - and a tiny one at that. Valve says it's selling the Steam Machine basically at cost. So we asked ourselves: What would [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="" data-portal-copyright="Photo: Sean Hollister / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/268581_Steam_Machine_SHollister_0024.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">The Steam Machine is here, with a base price of $1,049. Yes, that's nearly twice the price of a PS5, but what you're buying here isn't a console but a full-on PC - and a tiny one at that. Valve says it's selling the Steam Machine <a href="https://www.theverge.com/games/952004/valve-steam-machine-price-not-subsidizing">basically at cost</a>. So we asked ourselves: What would it cost to build something like the Steam Machine yourself?</p>
<p class="wp-block-paragraph">You can't literally build the same thing. The quiet 6-inch cube Valve has created isn't reproducible off the shelf. The <a href="https://www.theverge.com/games/952765/steam-machine-review">base model Steam Machine</a> includes 512GB of storage and goes up to $1,349 for 2TB of storage and two additional faceplates. Across both models, the Steam Machine sports 16GB of DDR5 RAM, …</p>
<p><a href="https://www.theverge.com/games/953989/valve-steam-machine-pc-build-alternative">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
	</feed>
