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	<title type="text">AR | The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2026-06-16T20:26:12+00:00</updated>

	<link rel="alternate" type="text/html" href="https://www.theverge.com/augmented-reality" />
	<id>https://www.theverge.com/rss/augmented-reality/index.xml</id>
	<link rel="self" type="application/atom+xml" href="https://www.theverge.com/rss/augmented-reality/index.xml" />

	<icon>https://platform.theverge.com/wp-content/uploads/sites/2/2025/01/verge-rss-large_80b47e.png?w=150&amp;h=150&amp;crop=1</icon>
		<entry>
			
			<author>
				<name>Stevie Bonifield</name>
			</author>
			
			<title type="html"><![CDATA[All the latest news on Android 17, Wear OS 7, and Android XR]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/950936/google-android-17-wear-os-android-xr" />
			<id>https://www.theverge.com/?post_type=vm_stream&#038;p=950936</id>
			<updated>2026-06-16T16:26:12-04:00</updated>
			<published>2026-06-16T14:30:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Android" /><category scheme="https://www.theverge.com" term="Apps" /><category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Google" /><category scheme="https://www.theverge.com" term="Google Pixel" /><category scheme="https://www.theverge.com" term="Mobile" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[Google’s Android 17 update includes highlights like new floating “Bubble” app windows for easier multitasking, a Screen Reaction recording mode, and a 50/50 split gaming mode for foldable phones. Meanwhile, Wear OS 7 brings Live Updates and better battery life for smart watches, and it prepares connections for new Android XR smart glasses that will [&#8230;]]]></summary>
			
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											<![CDATA[

						
<figure>

<img alt="Android logo on a green and blue background" data-caption="" data-portal-copyright="Illustration by Alex Castro / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/24007892/acastro_STK112_android_01.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-text-align-none">Google’s Android 17 update includes highlights like new floating “Bubble” app windows for easier multitasking, a Screen Reaction recording mode, and a 50/50 split gaming mode for foldable phones. Meanwhile, Wear OS 7 brings Live Updates and better battery life for smart watches, and it prepares connections for new <a href="https://www.theverge.com/tech/933125/android-xr-samsung-warby-parker-gentle-monster-project-aura-xreal-google-io-2026">Android XR smart glasses</a> that will launch this fall. </p>

<p class="has-text-align-none">The update is rolling out to Pixel phones first, then other devices, with some features, like <a href="https://www.theverge.com/tech/928724/gemini-intelligence-android-io-autofill">Gemini Intelligence</a>, set to debut later this year.</p>

<p class="has-text-align-none"><em>Follow along here for the latest updates.</em></p>

<p class="has-text-align-none"></p>
<ul>
					<li>
				<a href="https://www.theverge.com/tech/950651/android-17-release-pixel-drop-google-bubble-screen-reaction">Android 17 arrives on Pixel phones today</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/950652/android-foldables-are-getting-new-gamepad-controls">Android foldables are getting new gamepad controls.</a>
			</li>
					<li>
				<a href="https://www.theverge.com/gadgets/950671/wear-os-7-pixel-watches-launch">Google launches Wear OS 7 with Live Updates and a battery life boost</a>
			</li>
					<li>
				<a href="https://www.theverge.com/gadgets/950597/xreal-google-aura-xr-glasses-deposit-scheme">The Google / Xreal Aura XR glasses are now available to preorder</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/934457/android-17-continue-on-handoff">Android 17 is getting its own version of Apple&#8217;s Handoff</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/934323/google-wear-os-7-smartwatch-battery-life-wear-widgets-io-2026">Wear OS 7 will keep track of deliveries and sports scores on your wrist</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/933125/android-xr-samsung-warby-parker-gentle-monster-project-aura-xreal-google-io-2026">A first (and second) look at the Android XR glasses launching this year</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/928653/google-android-17-9-biggest-new-features-android-show-io">The 9 biggest new features in Android 17</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/913623/a-new-android-17-beta-reveals-plans-for-pixel-glow-light-animations">A new Android 17 beta reveals plans for “Pixel Glow”  light animations.</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/904552/android-17-will-let-you-share-one-time-location-data-with-apps">Android 17 will let you share one-time location data with apps.</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/885236/the-second-android-17-beta-is-out-now-for-google-pixel">The second Android 17 beta is out now for Google Pixel.</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/849299/google-and-xreal-extend-hardware-partnership-for-android-xr">Google and Xreal extend hardware partnership for Android XR.</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/839392/project-aura-android-xr-software-headsets-ai-glasses">A first look at Google’s Project Aura glasses built with Xreal</a>
			</li>
					<li>
				<a href="https://www.theverge.com/2024/12/12/24319538/google-android-xr-ar-vr-smart-glasses">Google announces Android XR, a new OS for headsets and smart glasses</a>
			</li>
			</ul>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Snap is finally about to ship AR glasses — and they cost a fortune]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/950492/snap-specs-ar-glasses-launch-date-preorder" />
			<id>https://www.theverge.com/?p=950492</id>
			<updated>2026-06-16T14:45:09-04:00</updated>
			<published>2026-06-16T12:50:00-04:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Snapchat" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[Snap is finally launching augmented glasses for the public. Specs, which Snap describes as "a wearable computer built into see-through augmented reality glasses," will cost $2,195. You can preorder a pair of Specs now at specs.com with a $200 refundable deposit, and Snap says they're expected to ship "this fall" in the US, UK, and [&#8230;]]]></summary>
			
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											<![CDATA[

						
<figure>

<img alt="Specs glasses on a white background." data-caption="" data-portal-copyright="Image: Specs" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/SPECS.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="has-text-align-none">Snap is finally launching augmented glasses for the public. Specs, which<strong> </strong>Snap describes as "a wearable computer built into see-through augmented reality glasses," will cost $2,195. You can preorder a pair of Specs now at <a href="http://specs.com/">specs.com</a> with a $200 refundable deposit, and Snap says they're expected to ship "this fall" in the US, UK, and France.</p>
<p class="has-text-align-none">This is a big moment for Snap: The company made a big entry into smart glasses with its original Spectacles <a href="https://www.theverge.com/2016/11/21/13671164/snapchat-spectacles-glasses-review-camera-sunglasses">in 2016</a>, and the company has been <a href="https://www.theverge.com/22819963/snap-ar-spectacles-glasses-hands-on-pictures-design-features">toiling</a> <a href="https://www.theverge.com/2024/9/17/24245572/snap-spectacles-ar-developers-evan-spiegel">away</a> on nonpublic AR versions of Spectacles over the past few years. CEO Evan Spiegel promised the company would launch consumer AR glasses <a href="https://www.theverge.com/snapchat/684131/snap-specs-ar-glasses-2026-release">in 2026</a> and even  …</p>
<p><a href="https://www.theverge.com/tech/950492/snap-specs-ar-glasses-launch-date-preorder">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Snap is sticking with Qualcomm for its next AR glasses]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/909608/snap-specs-qualcomm-snapdragon-ar-glasses" />
			<id>https://www.theverge.com/?p=909608</id>
			<updated>2026-04-09T21:49:49-04:00</updated>
			<published>2026-04-10T08:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Snapchat" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Snap's upcoming consumer AR glasses are still set to launch sometime this year, and they'll be powered by a Snapdragon XR chip from Qualcomm, according to an announcement of a "multi-year strategic agreement" between the companies. Snap has been working on smart glasses for a decade, with the first model of its camera-equipped Spectacles glasses [&#8230;]]]></summary>
			
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<figure>

<img alt="Snap Spectacles on a yellow table" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/09/snapchat-spectacles-2.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="has-text-align-none">Snap's upcoming consumer AR glasses are still set to launch sometime this year, and they'll be powered by a Snapdragon XR chip from Qualcomm, according to an announcement of a "multi-year strategic agreement" between the companies.</p>
<p class="has-text-align-none">Snap has been working on smart glasses for a decade, with the first model of its camera-equipped Spectacles glasses <a href="https://www.theverge.com/2016/11/21/13671164/snapchat-spectacles-glasses-review-camera-sunglasses">launching in 2016</a>. But the past <a href="https://www.theverge.com/22819963/snap-ar-spectacles-glasses-hands-on-pictures-design-features">couple</a> <a href="https://www.theverge.com/2024/9/17/24245572/snap-spectacles-ar-developers-evan-spiegel">generations</a>, which have been AR glasses capable of layering digital experiences over the real world, haven't been available to general consumers. The consumer Specs won't be the first time Qualcomm and Snap have worked together, as Snapdragon chips have powered …</p>
<p><a href="https://www.theverge.com/tech/909608/snap-specs-qualcomm-snapdragon-ar-glasses">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Janko Roettgers</name>
			</author>
			
			<title type="html"><![CDATA[Osmo is trying to crack AR edutainment (again)]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/column/889879/osmo-is-trying-to-crack-ar-edutainment-again" />
			<id>https://www.theverge.com/?p=889879</id>
			<updated>2026-03-10T07:49:35-04:00</updated>
			<published>2026-03-05T11:30:00-05:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Column" /><category scheme="https://www.theverge.com" term="Lowpass" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[This is Lowpass by Janko Roettgers, a newsletter on the ever-evolving intersection of tech and entertainment, syndicated just for The Verge subscribers once a week. I still remember the first time I tried the kids edutainment system Osmo back in 2014: I was sitting in front of an iPad, placed vertically on a white iPad [&#8230;]]]></summary>
			
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<figure>

<img alt="Osmo app" data-caption="" data-portal-copyright="Image: Osmo" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/03/img_0592.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="has-text-align-none"><em>This is </em><a href="https://www.lowpass.cc/" target="_blank" rel="noreferrer noopener">Lowpass<em> by Janko Roettgers</em></a><em>, a newsletter on the ever-evolving intersection of tech and entertainment, syndicated just for </em>The Verge<em> subscribers once a week.</em></p>
<p class="has-text-align-none">I still remember <a href="http://web.archive.org/web/20140525010228/https://gigaom.com/2014/05/22/the-ipads-next-killer-app-osmo-connects-ios-kids-games-with-the-real-world/">the first time</a> I tried the kids edutainment system Osmo back in 2014: I was sitting in front of an iPad, placed vertically on a white iPad stand, that showed me pieces of a tangram puzzle, its squares and triangles arranged to make a shape.</p>
<p class="has-text-align-none">In front of the iPad were matching wood puzzle pieces strewn across the table. I went to work to re-create the shape in question with those wood pieces. When I had managed to do so, the iPad played an animation and a sound,  …</p>
<p><a href="https://www.theverge.com/column/889879/osmo-is-trying-to-crack-ar-edutainment-again">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jess Weatherbed</name>
			</author>
			
			<title type="html"><![CDATA[Snap is turning its smart glasses team into its own company]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/869210/snap-specs-smart-ar-glasses-new-subsidiary" />
			<id>https://www.theverge.com/?p=869210</id>
			<updated>2026-01-28T07:37:42-05:00</updated>
			<published>2026-01-28T09:00:00-05:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Business" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Snapchat" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[Snap is launching a separate business for its upcoming Specs augmented reality glasses in a bid to lure new investors to the project. The new company, aptly named "Specs," will operate under Snap as a distinct subsidiary ahead of the long-awaited public launch of Specs glasses later this year. "Establishing Specs Inc. as a wholly-owned [&#8230;]]]></summary>
			
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											<![CDATA[

						
<figure>

<img alt="" data-caption="A consumer version of Specs (unlike the developer preview pictured here) are still expected to get a public launch sometime this year." data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/09/snapchat-spectacles-6.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	A consumer version of Specs (unlike the developer preview pictured here) are still expected to get a public launch sometime this year.	</figcaption>
</figure>
<p class="has-text-align-none">Snap is launching a separate business for its upcoming Specs augmented reality glasses in a bid to lure new investors to the project. The new company, aptly named "Specs," will operate under Snap as a distinct subsidiary ahead of the <a href="https://www.theverge.com/2024/9/17/24245572/snap-spectacles-ar-developers-evan-spiegel">long-awaited public launch of Specs glasses</a> later this year.</p>
<p class="has-text-align-none">"Establishing Specs Inc. as a wholly-owned subsidiary provides greater operational focus and alignment, enables new partnerships and capital flexibility including the potential for minority investment, allows us to grow a distinct brand, and supports clearer valuation of the business," reads Snap's announcement.</p>
<p class="has-text-align-none">The announcement <a href="https://www.theverge.com/snapchat/684131/snap-specs-ar-glasses-2026-release">reaffirms existing pl …</a></p>
<p><a href="https://www.theverge.com/news/869210/snap-specs-smart-ar-glasses-new-subsidiary">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Victoria Song</name>
			</author>
			
			<title type="html"><![CDATA[Xreal sues Viture over AR glasses patent]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/gadgets/862542/xreal-viture-smart-glasses-patent-suits" />
			<id>https://www.theverge.com/?p=862542</id>
			<updated>2026-01-15T10:52:55-05:00</updated>
			<published>2026-01-15T12:00:00-05:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[You know a gadget category is starting to go mainstream when patent lawsuits start cropping up. Today, Xreal filed a lawsuit in the US against Viture, alleging the firm is infringing on a patent for its AR glasses technology. According to Xreal's press release, the suit was filed in the United States District Court for [&#8230;]]]></summary>
			
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											<![CDATA[

						
<figure>

<img alt="Close up of the Xreal 1S on a green velvet couch arm" data-caption="Xreal is filing against competitor Viture, which also makes AR glasses." data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/12/258212_Xreal_1S_AKrales_0159.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	Xreal is filing against competitor Viture, which also makes AR glasses.	</figcaption>
</figure>
<p class="has-text-align-none">You know a gadget category is starting to go mainstream when patent lawsuits start cropping up. Today, Xreal filed a lawsuit in the US against Viture, alleging the firm is infringing on a patent for its AR glasses technology.</p>
<p class="has-text-align-none">According to Xreal's press release, the suit was filed in the United States District Court for the Eastern District of Texas and involves <a href="https://patents.google.com/patent/US11693244B2/ja">US Patent No. 11,988,839</a>. In a nutshell, the patent outlines optical tech that helps enhance image quality and field-of-view in a lightweight form factor. Xreal argues Viture has several products, including the Viture Pro, Luma Pro, and Luma Ultra, that infringe on its technology.</p>
<p class="has-text-align-none">I …</p>
<p><a href="https://www.theverge.com/gadgets/862542/xreal-viture-smart-glasses-patent-suits">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Victoria Song</name>
			</author>
			
			<title type="html"><![CDATA[Xreal’s entry-level AR glasses get a spec bump and 3D conversion]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/852821/xreal-1s-ces-hands-on-ar-glasses-wearables" />
			<id>https://www.theverge.com/?p=852821</id>
			<updated>2026-01-05T20:44:43-05:00</updated>
			<published>2026-01-04T09:00:00-05:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="CES" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Hands-on" /><category scheme="https://www.theverge.com" term="Reviews" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[At CES 2026, Xreal announced an upgraded, slightly more affordable version of its entry-level AR glasses: the $449 Xreal 1S. And this time, you can also convert 2D videos to 3D without any extra apps, software, or proprietary players. At a glance, the Xreal 1S don't look much different from the Xreal One or One [&#8230;]]]></summary>
			
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<figure>

<img alt="front-view of the Xreal 1S on a colorful yellow background" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/12/258212_Xreal_1S_AKrales_0022.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="has-text-align-none">At CES 2026, Xreal announced an upgraded, slightly more affordable version of its entry-level AR glasses: the $449 Xreal 1S. And this time, you can also convert 2D videos to 3D without any extra apps, software, or proprietary players. </p>
<p class="has-text-align-none">At a glance, the Xreal 1S don't look much different from the Xreal One or One Pro. (Or even the forthcoming <a href="https://www.theverge.com/tech/839392/project-aura-android-xr-software-headsets-ai-glasses">Project Aura glasses</a> that Xreal's developing with Google.) The main hardware changes are essentially an "S"-year spec bump. Namely, resolution increases from 1080p to 1200p Full HD, brightness goes up from 600 to 700 nits, and the field of view is now 52 degrees instead of 50 degrees. The aspect ratio h …</p>
<p><a href="https://www.theverge.com/tech/852821/xreal-1s-ces-hands-on-ar-glasses-wearables">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Victoria Song</name>
			</author>
			
			<title type="html"><![CDATA[No one knows what to call these things]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/gadgets/841536/smart-glasses-ai-glasses-xr-ar-headsets-terminology-wearables" />
			<id>https://www.theverge.com/?p=841536</id>
			<updated>2025-12-12T12:02:40-05:00</updated>
			<published>2025-12-10T11:00:00-05:00</published>
			<category scheme="https://www.theverge.com" term="AI" /><category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Column" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[I asked a simple question at Google's Project Aura demo last week. What do you call these things? To my surprise, multiple people launched into a vigorous discussion on the taxonomy of glasses-shaped face computers. It turns out "smart glasses" is out as a term. The term "AI glasses" is in. Kind of. Actually, it [&#8230;]]]></summary>
			
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<img alt="" data-caption="Meta calls its Ray-Ban glasses AI glasses." data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/09/257979_RayBan_Meta_Gen2_AKrales_0016.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	Meta calls its Ray-Ban glasses AI glasses.	</figcaption>
</figure>
<p class="has-drop-cap has-text-align-none">I asked a simple question at Google's <a href="https://www.theverge.com/tech/839392/project-aura-android-xr-software-headsets-ai-glasses">Project Aura</a> demo last week. What do you call these things? To my surprise, multiple people launched into a vigorous discussion on the taxonomy of glasses-shaped face computers.</p>
<p class="has-text-align-none">It turns out "smart glasses" is out as a term. The term "AI glasses" is in. Kind of. Actually, it seems no one's fully on the same page.</p>
<p class="has-text-align-none">Let's back up, and I'll explain. At the beginning of the year, a Meta comms representative asked if I could refer to Ray-Ban Meta glasses as "AI glasses." Meta CEO Mark Zuckerberg and CTO Andrew Bosworth have referred to the glasses as the perfect vehicle for AI. Framing these devices as <em>AI</em> gl …</p>
<p><a href="https://www.theverge.com/gadgets/841536/smart-glasses-ai-glasses-xr-ar-headsets-terminology-wearables">Read the full story at The Verge.</a></p>
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					</entry>
			<entry>
			
			<author>
				<name>Victoria Song</name>
			</author>
			
			<title type="html"><![CDATA[Who is buying VR and XR headsets anyway?]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/820416/vr-xr-headsets-vision-pro-galaxy-xr-steam-frame-enterprise" />
			<id>https://www.theverge.com/?p=820416</id>
			<updated>2025-11-13T18:01:11-05:00</updated>
			<published>2025-11-13T14:45:48-05:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Report" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Virtual Reality" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[From the outside, it looks like virtual and mixed reality is having a moment. Three new headsets have launched or been announced in the last month: There's Apple's M5 Vision Pro, the Samsung Galaxy XR, and, just this week, Valve announced the Steam Frame. Given the marketing, you might assume that means Big Tech thinks [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25255215/246965_vision_pro_VPavic_0122.jpg?quality=90&#038;strip=all&#038;crop=22.62962962963,22.333333333333,59.333333333333,64.5" />
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<p class="has-drop-cap has-text-align-none">From the outside, it looks like virtual and mixed reality is having a moment. Three new headsets have launched or been announced in the last month: There's Apple's <a href="https://www.theverge.com/news/798962/apple-m5-vision-pro-headset-mixed-reality">M5 Vision Pro</a>, the <a href="https://www.theverge.com/tech/802299/samsung-galaxy-xr-hands-on-price-release-date">Samsung Galaxy XR</a>, and, just this week, Valve announced the <a href="https://www.theverge.com/games/816118/valve-steam-frame-vr-headset-streaming-arm-steamos-hands-on">Steam Frame</a>. Given the marketing, you might assume that means Big Tech thinks this tech finally has some mass-market appeal. But, in the nearly 60 years since the first VR headset, one thing remains true: This isn't the next iPhone. </p>
<p class="has-text-align-none">"Let's put it this way," says Tuong Huy Nguyen, a director analyst on Gartner's emerging technologies and trends team. "Everyone who wants a VR headset already has one." </p>
 …
<p><a href="https://www.theverge.com/tech/820416/vr-xr-headsets-vision-pro-galaxy-xr-steam-frame-enterprise">Read the full story at The Verge.</a></p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Victoria Song</name>
			</author>
			
			<title type="html"><![CDATA[Samsung Galaxy XR hands-on: It’s like a cheaper Apple Vision Pro and launches today]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/802299/samsung-galaxy-xr-hands-on-price-release-date" />
			<id>https://www.theverge.com/?p=802299</id>
			<updated>2025-10-22T05:27:08-04:00</updated>
			<published>2025-10-21T22:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Featured Videos" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Hands-on" /><category scheme="https://www.theverge.com" term="Reviews" /><category scheme="https://www.theverge.com" term="Samsung" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Virtual Reality" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[Watching the first few minutes of KPop Demon Hunters on Samsung's Galaxy XR headset, I think Apple's Vision Pro might be cooked. It's not because the Galaxy XR - which Samsung formerly teased as Project Moohan - is that much better than the Vision Pro. It's that the experience is comparable, but you get so [&#8230;]]]></summary>
			
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<img alt="Lineup of Galaxy XR headsets, travel case and controllers." data-caption="" data-portal-copyright="Photo by Victoria Song / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/10/Moohan_Vee.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-drop-cap has-text-align-none">Watching the first few minutes of <em>KPop Demon Hunters</em> on Samsung's Galaxy XR headset, I think Apple's Vision Pro might be cooked.</p>
<p class="has-text-align-none">It's not because the Galaxy XR - which Samsung formerly teased as <a href="https://www.theverge.com/2025/1/22/24349736/samsung-project-moohan-photos-android-xr-headset">Project Moohan</a> - is <em>that </em>much better than the Vision Pro. It's that the experience is comparable, but you get so much more bang for your buck. Specifically, Galaxy XR costs $1,799 compared to the Vision Pro's astronomical $3,499. The headset launches in the US and Korea today, and to lure in more customers, Samsung and Google are offering an "explorer pack" with each headset that includes a free year of Google AI Pro, Google Play Pass, and YouTube P …</p>
<p><a href="https://www.theverge.com/tech/802299/samsung-galaxy-xr-hands-on-price-release-date">Read the full story at The Verge.</a></p>
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