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	<title type="text">Tom Warren | The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2026-09-17T12:12:42+00:00</updated>

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		<entry>
			
			<author>
				<name>Tom Warren</name>
			</author>
			
			<title type="html"><![CDATA[Xbox’s clever disc-to-digital feature was 15 years in the making]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/996826/microsoft-xbox-disc-to-digital-history-notepad" />
			<id>https://www.theverge.com/?p=996826</id>
			<updated>2026-09-17T08:12:42-04:00</updated>
			<published>2026-09-17T12:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Microsoft" /><category scheme="https://www.theverge.com" term="Notepad" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Xbox" />
							<summary type="html"><![CDATA[When Xbox announced a new feature last month that lets you digitize existing physical game collections, I immediately thought of the Xbox One. Disc-to-digital seems like a clever new feature for Xbox, perfectly timed as a response to Sony killing PlayStation discs. But the reality is that it has been 15 years in the making [&#8230;]]]></summary>
			
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<p class="wp-block-paragraph">When Xbox announced a new feature last month that lets you <a href="https://www.theverge.com/tech/984936/xbox-disc-to-digital-feature-official">digitize existing physical game collections</a>, I immediately thought of the Xbox One. Disc-to-digital seems like a clever new feature for Xbox, perfectly timed as a response to Sony killing PlayStation discs. But the reality is that it has been 15 years in the making and is now a big part of Xbox’s ongoing game preservation efforts.</p>

<p class="wp-block-paragraph">Ahead of the launch of the Xbox One in 2013, Microsoft made a key decision to uniquely identify discs. Sources familiar with Microsoft’s plans tell me the company was exploring the idea of true Xbox digital ownership in 2011, including digital gifting, recycling digital games, and the ability to swap discs at retail stores in exchange for a digital version. Some of those original Xbox One plans <a href="https://www.theverge.com/2012/6/16/3090944/microsoft-xbox-720-kinect-2-kinect-glasses-doc-leak-rumor">leaked out online</a>, and many others have remained secret for more than a decade.</p>

<p class="wp-block-paragraph">Microsoft’s Xbox One launch hinted at some of these ideas, too. The console was originally supposed to be always online, to enable Microsoft’s vision of digital game sharing, and more. Microsoft walked back those plans after a <a href="https://www.theverge.com/2013/5/22/4354796/xbox-one-always-online-requirement-used-games-confusion">messy and confusing Xbox One launch</a> created a backlash to the always-online requirement. But some of those original digital ideas are now starting to come to life in different ways.</p>

<p class="wp-block-paragraph">Microsoft’s decision to essentially embed a serial number on the discs that Xbox consoles can read has allowed it to launch disc-to-digital, a method that lets you turn a physical Xbox One disc into a digital copy simply by slotting it into a disc drive. A decision made 15 years ago has resulted in this useful feature and may well lead to true digital ownership in the coming years.</p>

<p class="wp-block-paragraph">It’s not something Sony can copy, either. Unless the PlayStation maker has been quietly adding metadata to its discs over the years, it will have to find another method to help PS5 owners move their physical collections over to the digital era.</p>

<p class="wp-block-paragraph">Microsoft thought ahead, not necessarily to disc-to-digital, but just about identifying discs so it was ready for when console games moved into an all-digital era. That era looks like it’s right around the corner, especially now that Sony has announced it’s <a href="https://www.theverge.com/games/960212/sony-playstation-killing-discs-digital-preservation">killing PlayStation discs</a> in 2028. Both Microsoft and Sony also ship digital-only variants of their consoles, and it’s clear from game sales numbers that most titles are purchased digitally these days.</p>

<p class="wp-block-paragraph">I fully expect Microsoft to follow Sony and eventually scrap Xbox discs, especially as the number of authorized manufacturers capable of producing physical media continues to shrink. That’s largely because almost every other form of media, from music to movies, has moved on from optical discs. The big difference with Xbox, though, is that Microsoft has always been obsessed with game preservation.</p>

<p class="wp-block-paragraph">In the same year that disc-to-digital is launching, Microsoft is also bringing <a href="https://www.theverge.com/games/974544/microsoft-xbox-360-games-pc-disc-digital-program">original Xbox and Xbox 360 games to PC</a>. The company has also spent years working on its backward compatibility program, to get as many games from the Xbox and Xbox 360 eras working on modern Xbox consoles. Game preservation is a central part of Project Helix, the next Xbox that could <a href="https://www.theverge.com/games/974773/xbox-helix-disc-digital-backwards-compatibility-leaked-memo-opt-in">play every Xbox game ever made</a>.</p>

<p class="wp-block-paragraph">It’s not an easy task to pull off game preservation, either. There are the complex technical challenges that need to be overcome, alongside licensing issues and the business challenges from publishers that decide how a game should be sold.</p>

<p class="wp-block-paragraph">Some of those technical challenges mean that not every single Xbox One disc will work with this new disc-to-digital feature. That could be because some early discs simply didn’t get pressed with the unique identifier. Microsoft <a href="https://www.theverge.com/report/960173/microsoft-xbox-disc-to-digital-feature-physical-game-collection">warned its internal Xbox testers</a> that “it all depends on how and when the disc was manufactured and it may not have the features we need for this program.”</p>

<p class="wp-block-paragraph">Discs that are slightly damaged might also not work with disc-to-digital, but run just fine otherwise. That’s why it’s important that Xbox is launching this right now — physical media decays over time.&nbsp;</p>

<p class="wp-block-paragraph">The licensing and business challenges are far more complicated. Publishers need to agree to disc-to-digital, and some could hold back. It appears that most are on board, and even Ubisoft games started showing up recently. We’ve seen a number of other games come online since Microsoft’s announcement, and the company has been clear that more will follow.</p>

<p class="wp-block-paragraph">The next challenge beyond disc-to-digital is solving digital ownership. If all we really own of a digital game is a license, I hope that one day those licenses can move freely across devices and platforms. I want to buy a single copy of a game and have that license follow me across Xbox, PlayStation, Nintendo, and PC. I also want to be able to gift or sell that license on different marketplaces, just as we’ve been able to do with physical discs at retailers for decades.</p>

<p class="wp-block-paragraph">Microsoft envisioned this true digital ownership future 15 years ago, and it has gradually taken steps toward making it a reality. I hope Xbox can eventually pull it off, but the solution will require publishers and platform owners to agree on a shared system for how game licenses are bought, transferred, gifted, and resold. That’s a much bigger challenge than simply getting rid of the disc.</p>

<hr class="wp-block-separator has-alpha-channel-opacity" />

<h2 class="wp-block-heading">The pad</h2>

<ul class="wp-block-list">
<li><strong>Microsoft announces Windows and Surface event for October 7th. </strong>Microsoft is heading to San Francisco next month, and I’ll be there too. More than two years since the last major Windows event, Microsoft is <a href="https://www.theverge.com/news/994714/microsoft-windows-surface-event-october-7-san-francisco">holding a Windows and Surface event</a> that will include a “conversation on how local AI will shape the next chapter of the PC.” Microsoft CEO <strong>Satya Nadella</strong> will be in attendance, alongside Windows chief <strong>Pavan Davuluri</strong>. The surprise guest? Nvidia CEO <strong>Jensen Huang</strong>. I wouldn’t be surprised if this event is mainly focused on RTX Spark PCs, and don’t be surprised to hear more about the Microsoft Surface Laptop Ultra pricing and availability.</li>



<li><strong>The Gates Foundation says it’s spending $1 billion to expand access to AI. </strong>Over the next two years, the Gates Foundation plans to <a href="https://www.theverge.com/ai-artificial-intelligence/995500/the-gates-foundation-says-its-spending-1-billion-to-expand-access-to-ai">spend at least $1 billion</a> on improving access to AI in education, healthcare, and agriculture. The funds will go toward creating AI datasets in more languages and making AI access more affordable.</li>



<li><strong>Microsoft says ‘people matter more than AI’ following safety concerns. </strong>Microsoft published a <a href="https://www.theverge.com/news/994566/microsoft-humanist-ai-code-of-conduct">37-page AI code of conduct</a> this week, in the midst of researchers warning that AI progress could outpace human control. Microsoft’s AI code of conduct makes it clear that “people matter more than AI,” and that AI models are not conscious and “should not be designed to imitate consciousness.” That’s a direct swipe at Anthropic, which has been pushing the idea of AI welfare and model consciousness lately. The code of conduct also commits to ensuring Microsoft’s own models will remain under human control and discourage “patterns of interaction that cause excessive reliance or emotional dependence.”</li>



<li><strong>Microsoft adds Grok to Word, Excel, and PowerPoint.</strong> Microsoft added SpaceXAI’s Grok models to its Foundry service last year, and now it’s <a href="https://techcommunity.microsoft.com/blog/microsoft-copilot-blog/expanding-model-choice-in-copilot-with-grok/4555749">expanding access to Copilot itself</a>. Grok models can now be used in Word, Excel and PowerPoint from the model picker interface for Microsoft Frontier users. Microsoft says it’s starting with a preview release to “gather feedback.” This means Office Copilot users can now pick between OpenAI’s GPT models, Anthropic’s Claude models, and SpaceXAI’s Grok models.</li>



<li><strong>Microsoft issues emergency Windows 11 update to fix its record-breaking patch. </strong>Last week I reported on Microsoft’s record-breaking patch Tuesday, and it turns out that this giant set of fixes has caused some issues. Microsoft has had to <a href="https://www.theverge.com/news/995302/microsoft-out-of-band-windows-11-update-fix-issues">release an out-of-band patch</a> to fix folder shares on Hyper-V-based Linux virtual machines, Remote Desktop Services sessions, and some USB audio devices. These out-of-band updates used to be a rare occurrence, but there have already been eight this year alone. With AI models continuing to spot even more vulnerabilities in Windows, I can’t see this all slowing down anytime soon. In fact, I wouldn’t be surprised if October’s patch Tuesday breaks another record.</li>



<li><strong>BlizzCon delivers the return of </strong><strong><em>StarCraft</em></strong><strong>, </strong><strong><em>Diablo </em></strong><strong>on Netflix, and </strong><strong><em>Diablo V</em></strong><strong>. </strong>StarCraft is <a href="https://www.theverge.com/games/994371/starcraft-returns-in-2030-as-an-open-world-shooter">returning in 2030</a>, after more than decade of lying dormant. The new title, announced onstage at BlizzCon last weekend, will be an open-world shooter instead of a top-down real-time strategy game. Blizzard is also working on a new <a href="https://www.theverge.com/entertainment/994359/netflix-is-making-a-diablo-animated-series">animated series of <em>Diablo</em></a><em> </em>with Netflix, and teased that <a href="https://www.theverge.com/games/994365/diablo-v-is-coming-in-spring-of-2029"><em>Diablo V</em> is coming</a> in spring 2029.</li>



<li><strong>Microsoft is finally adding a setting for remapping the Copilot key. </strong>If you picked up an Arm-powered Copilot Plus PC over the past years, you may have noticed the new Copilot key that launches Microsoft’s digital assistant. The latest Release Preview builds of Windows 11 <a href="https://www.theverge.com/tech/994234/microsoft-is-finally-adding-a-setting-for-remapping-the-copilot-key">add a setting to change the AI key</a> back to a control or context menu button, so you don’t accidentally hit it and launch Copilot.</li>



<li><strong>Microsoft’s head of comms is leaving after almost 20 years. </strong>Frank Shaw, chief communications officer at Microsoft, is leaving the company at the end of the year. Shaw <a href="https://www.theverge.com/news/993791/microsoft-frank-shaw-leaving-head-of-comms">has been at the heart of Microsoft’s communications for 29 years</a> — nearly 20 years as a Microsoft employee plus time at an external agency before that. He’s well-respected across the public relations industry, and has earned a reputation both inside and outside Microsoft as someone who is direct but respectful. Many employees have told me over the years that they always fear an email from him for misspeaking or accidentally leaking product plans. Microsoft hasn’t appointed a replacement yet, but it sounds like a successor will be named in the coming weeks.</li>



<li><strong>Xbox picks up Kojima’s Physint after PlayStation dropped it. </strong>Xbox will now publish <em>Physint</em>, an upcoming game from <em>Metal Gear</em> creator Hideo Kojima, after PlayStation decided to cancel it. The unexpected swap came in a <a href="https://www.theverge.com/games/993205/physint-hideo-kojima-sony-playstation-microsoft-xbox">flurry of announcements</a> from PlayStation, Xbox, Kojima Productions, and Kojima. While PlayStation framed the swap as a “difficult decision to step away from collaborating with Kojima Productions,” Kojima revealed it was actually due to an unexpected cancellation notice for <em>Physint </em>in June. The swap now means Xbox is publishing the studio’s next game, <em>OD</em>, as well as <em>Physint</em>. It’ll be interesting to see what exclusivity decisions are made here.</li>



<li><strong>Xbox is bringing back startup animations from its console history. </strong>Microsoft has started testing a <a href="https://www.theverge.com/news/992269/xbox-custom-boot-animation-local-search-voice-clarity-features">new Xbox console feature</a> that lets you enable the original Xbox One or Xbox One X boot screens on an Xbox Series S or X console. The update also includes a new search feature, improved Remote Play quality, and clearer voice chat. It’s great to see Xbox continue on its regular monthly console updates.</li>



<li><strong>Microsoft has new AI privacy rules for schools. </strong>Microsoft agreed to a set of safety and privacy principles for AI in schools a week after two major school systems announced a ban on student-facing AI. <a href="https://www.theverge.com/policy/992359/microsoft-aft-schools-ai-privacy">The agreement with the American Federation of Teachers (AFT)</a>, the second-largest teachers union in the US, sees Microsoft commit to 10 principles that can be contractually enforced. This includes limits on the amount of data Microsoft collects from students or educators and a pledge not to train AI models on this data. New York City and Los Angeles have both implemented one-year bans on AI tools for lots of students, giving the districts more time to consider guardrails.</li>



<li><strong>Microsoft’s Windows chief wants to remake Windows for both human and agent users</strong>. Pavan Davuluri, head of Windows and devices at Microsoft, caused some controversy when he tweeted last year that Windows was an agentic OS. That made many think Microsoft was abandoning Windows users in favor of AI, but Davuluri is now making things a lot clearer in an <a href="https://www.geekwire.com/2026/microsoft-2-5-evp-pavan-davuluri-wants-to-remake-windows-for-both-human-and-agent-users/">interview with <em>GeekWire</em>’s Mary Jo Foley</a>. “The user of Windows going forward will continue to be users … but it’s also going to add these agentic workloads,” said Davuluri. “There is no one single sort of ring for a billion-plus users on the platform.”</li>



<li><strong>Blizzard workers secure a major union contract. </strong>The nearly 1,900 workers across Blizzard have secured a contract with Microsoft that include “really strong” layoff protections. The <em>World of Warcraft</em> unit <a href="https://aftermath.site/blizzard-union-contract-warcraft-overwatch-diablo/">had to fight for a contract</a>, and the teams that work on <em>Overwatch</em>, <em>Diablo</em>, quality assurance, and more helped put the pressure on to extend the union contract to all Blizzard employees. It comes just two months after Xbox announced significant layoffs that will impact 3,200 employees over the course of the current financial year.</li>



<li><strong>The woman fixing a Microsoft mess with brutal honesty</strong>. <em>The Wall Street Journal</em> has <a href="https://www.wsj.com/tech/xbox-microsoft-asha-sharma-videogame-03eb23ba">published a profile</a> of Xbox CEO <strong>Asha Sharma</strong>. It’s mostly a recap of Sharma’s career and how she got the top Xbox job, but it also includes some funny anecdotes. Surprisingly, Sharma spends a few hours each month personally responding to Xbox customer support tickets to better understand players. Since becoming Xbox CEO, she’s also received wedding invitations in the mail, presumably from the same fans that paste her face on images of Jesus Christ.</li>
</ul>

<hr class="wp-block-separator has-alpha-channel-opacity" />

<p class="wp-block-paragraph">Note: There won’t be a <em>Notepad </em>issue next week as I’m out for part of the week.</p>

<p class="wp-block-paragraph">I’m always keen to hear from readers, so please drop a comment here, or you can reach me at <a href="mailto:notepad@theverge.com">notepad@theverge.com</a> if you want to discuss anything else. If you’ve heard about any of Microsoft’s secret projects, you can reach me via email at <a href="mailto:notepad@theverge.com">notepad@theverge.com</a> or speak to me confidentially on the Signal messaging app, where <a href="https://signal.me/#eu/soK8N9/6J1KVh2/ZZblbDEGXHNH1gK0Q+RaxJQ7vUxDDTYvxX8hARqMZfjuz3Egj">I’m tomwarren.01</a>. I’m also tomwarren on Telegram, if you’d prefer to chat there.</p>

<p class="wp-block-paragraph">Thanks for subscribing to <em>Notepad</em>.</p>
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			<entry>
			
			<author>
				<name>Tom Warren</name>
			</author>
			
			<title type="html"><![CDATA[Microsoft announces Windows and Surface event for October 7th]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/994714/microsoft-windows-surface-event-october-7-san-francisco" />
			<id>https://www.theverge.com/?p=994714</id>
			<updated>2026-09-16T07:45:00-04:00</updated>
			<published>2026-09-15T16:36:59-04:00</published>
			<category scheme="https://www.theverge.com" term="Microsoft" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Windows" />
							<summary type="html"><![CDATA[It’s been more than two years since the last major Windows event, so Microsoft is heading to San Francisco next month to outline the future of Windows and Surface devices. At an event on October 7th, the company says it will host a “conversation on how local AI will shape the next chapter of the [&#8230;]]]></summary>
			
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<img alt="Windows logo on black background" data-caption="" data-portal-copyright="Image: Cath Virginia / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/08/STK109_WINDOWS_A.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="wp-block-paragraph">It’s been more than two years since the last major Windows event, so Microsoft is heading to San Francisco next month to outline the future of Windows and Surface devices. At an event on October 7th, the company says it will host a “conversation on how local AI will shape the next chapter of the PC.”</p>

<p class="wp-block-paragraph">Microsoft CEO Satya Nadella will be in attendance, alongside Windows and Surface chief Pavan Davuluri. Even Nvidia CEO Jensen Huang will be appearing at the event, which suggests that RTX Spark PCs could be the main focus of this event. If that’s the case, don’t be surprised to hear more about the Microsoft Surface Laptop Ultra pricing and availability.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/09/image004.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;Microsoft’s event invite.&lt;/em&gt; | Image: Microsoft" data-portal-copyright="Image: Microsoft" />
<p class="wp-block-paragraph">I am also expecting Microsoft to focus on its quality improvements to Windows, and what’s coming next. I am not expecting a surprise announcement of Windows 12, though.</p>

<p class="wp-block-paragraph">Microsoft last held a major Windows <a href="https://www.theverge.com/24159022/microsoft-surface-ai-event-news-rumors-announcements">event in May 2024</a>, to unveil new Arm-based Copilot Plus PCs and its renewed partnership with Qualcomm. The last major Windows event before that was in June 2021, when Microsoft <a href="https://www.theverge.com/2021/6/24/22546791/microsoft-windows-11-announcement-features-updates">announced Windows 11</a> during a livestream.</p>

<p class="wp-block-paragraph"><em>The Verge</em> will be covering Microsoft’s Windows event next month live from San Francisco on October 7th at 10AM PT / 1PM ET.</p>
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					</entry>
			<entry>
			
			<author>
				<name>Tom Warren</name>
			</author>
			
			<title type="html"><![CDATA[Microsoft issues emergency Windows 11 update to fix its record-breaking patch]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/995302/microsoft-out-of-band-windows-11-update-fix-issues" />
			<id>https://www.theverge.com/?p=995302</id>
			<updated>2026-09-16T05:27:10-04:00</updated>
			<published>2026-09-15T04:54:48-04:00</published>
			<category scheme="https://www.theverge.com" term="Microsoft" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Windows" />
							<summary type="html"><![CDATA[Microsoft has started rolling out an emergency out-of-band update to fix problems with its record-breaking September patch Tuesday update. The software giant patched nearly 1,000 flaws in its biggest update ever this month, but it also introduced some bugs that have affected businesses, developers, and gamers. The September patch Tuesday affected folder shares on Hyper-V-based [&#8230;]]]></summary>
			
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<p class="wp-block-paragraph">Microsoft has started rolling out an emergency out-of-band update to fix problems with its record-breaking September patch Tuesday update. The software giant patched <a href="https://www.theverge.com/tech/991178/microsoft-patch-tuesday-record-breaking-ai-notepad">nearly 1,000 flaws in its biggest update ever</a> this month, but it also introduced some bugs that have affected businesses, developers, and gamers.</p>

<p class="wp-block-paragraph">The September patch Tuesday affected folder shares on Hyper-V-based Linux virtual machines, Remote Desktop Services sessions, and some USB audio devices. Microsoft’s out-of-band update, <a href="https://support.microsoft.com/en-us/servicing/os/windows-11/2026/09/kb5129194-windows-11-26h1-security-update">released yesterday</a>, addresses these issues across Windows 11 versions 26H1, 25H2, and 24H2. Microsoft has also released updates for Windows Server 2025 and 2022, the LTSC versions of Windows 10, and Windows Server 2012 and Windows Server 2012 R2.</p>

<p class="wp-block-paragraph">In the past it was unusual for Microsoft to issue out-of-band updates to Windows, but it has become far more common this year. In January, the company was forced to issue four out-of-band updates after a <a href="https://www.theverge.com/news/867647/microsoft-windows-11-january-2026-update-bugs-issues">buggy Windows 11 patch</a>. In March, the company then had to issue two emergency updates because of <a href="https://support.microsoft.com/en-us/servicing/os/windows-11/2026/03/march-31-2026-kb5086672-os-builds-26200-8117-and-26100-8117-out-of-band">installation failures</a> and Microsoft account <a href="https://support.microsoft.com/en-us/servicing/os/windows-11/2026/03/march-21-2026-kb5085516-os-builds-26200-8039-and-26100-8039-out-of-band">sign-in problems</a>. Microsoft also released an out-of-band update <a href="https://support.microsoft.com/en-us/servicing/os/windows-11/2026/07/kb5121767-out-of-band">in July</a> to address an Intel driver issue that was causing performance issues and battery drain.</p>
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									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Tom Warren</name>
			</author>
			
			<title type="html"><![CDATA[Apple releases iOS 27 with Siri AI overhaul]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/994756/apple-ios-27-launch-iphone-siri-ai-update" />
			<id>https://www.theverge.com/?p=994756</id>
			<updated>2026-09-14T13:33:22-04:00</updated>
			<published>2026-09-14T13:08:49-04:00</published>
			<category scheme="https://www.theverge.com" term="Apple" /><category scheme="https://www.theverge.com" term="iOS" /><category scheme="https://www.theverge.com" term="iPad" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Apple is now rolling out its iOS 27 update to compatible devices today, alongside the watchOS 27, iPadOS 27, and visionOS 27 updates. Siri AI is the headline feature across all four updates, the delayed AI-powered overhaul of the Siri assistant. Siri AI is available as a beta today for English-only devices, and Apple says [&#8230;]]]></summary>
			
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<figure>

<img alt="A person holding an iPhone 18 Pro phone." data-caption="The iOS 27 update arrives just in time for the iPhone 18 Pro release. | Photo by Allison Johnson / The Verge" data-portal-copyright="Photo by Allison Johnson / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/09/DSC04248.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	The iOS 27 update arrives just in time for the iPhone 18 Pro release. | Photo by Allison Johnson / The Verge	</figcaption>
</figure>
<p class="wp-block-paragraph">Apple is <a href="https://www.apple.com/newsroom/2026/09/major-updates-for-apples-software-platforms-are-now-available/">now rolling out</a> its iOS 27 update to compatible devices today, alongside the watchOS 27, iPadOS 27, and visionOS 27 updates. <a href="https://www.apple.com/newsroom/2026/09/siri-ai-a-profoundly-more-capable-and-personal-assistant-is-here/">Siri AI</a> is the headline feature across all four updates, the delayed AI-powered overhaul of the Siri assistant. Siri AI is available as a beta today for English-only devices, and Apple says support for French, Japanese, Korean, Portuguese, and Spanish is coming in October.</p>

<p class="wp-block-paragraph">Siri AI <a href="https://www.theverge.com/tech/946391/apple-ios-27-developer-beta-1-wwdc-2026-5-things">isn’t the only big feature in iOS 27</a>, though. Apple is adding a new Liquid Glass opacity slider that lets you pick between a clearer UI or a more frosty one. A lot of built-in apps are also getting new icon designs, with subtle tweaks to colors, as well as extra large widgets and different volume settings for ringtones, alarms, timers, and alerts and system sounds.</p>

<p class="wp-block-paragraph"><a href="https://www.apple.com/os/watchos/?version=no-hero">watchOS 27</a> gets new Workout Buddy features, a new tap gesture, some Liquid Glass refinements, new Smart Stack suggestions, and an improved Find My app. Apple has also improved file transfer speeds to external drives on an iPad, sped up browsing on iPad, and added smoother connectivity moving between Wi-Fi and mobile data on iPads.</p>

<p class="wp-block-paragraph">Apple Vision Pro users are also getting the Siri AI overhaul today as part of <a href="https://www.apple.com/os/visionos/?version=no-hero">visionOS 27</a>, as well as the ability to preview notifications by using your eyes, UI updates to the Control Center, improvements to Wi-Fi connectivity, and support for using the panoramas you’ve photographed as immersive scenes and environments.</p>

<p class="wp-block-paragraph">The iOS 27 update will be available for iPhone 11 and iPhone SE (2nd gen) and later devices, with watchOS 27 available for Apple Watch SE 3, Apple Watch Series 9 and above, and Apple Watch Ultra 2 and above. iPadOS 27 is available for iPad Pro (4th generation and later, M1 and later), iPad Air (4th generation and later, M2 and later), iPad mini (6th generation, A17 Pro), and the base iPad (9th generation and later, A16).</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Tom Warren</name>
			</author>
			
			<title type="html"><![CDATA[Microsoft says ‘people matter more than AI’ following safety concerns]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/994566/microsoft-humanist-ai-code-of-conduct" />
			<id>https://www.theverge.com/?p=994566</id>
			<updated>2026-09-14T09:35:55-04:00</updated>
			<published>2026-09-14T09:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="AI" /><category scheme="https://www.theverge.com" term="Microsoft" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Microsoft is publishing a 37-page “humanist AI code of conduct” today, amid growing safety concerns over AI model progress. Anthropic CEO Dario Amodei called for a coordinated slow down of AI development over the weekend, after researchers warned recently that AI model progress could outpace our ability to safely deploy increasingly complex systems and verify [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Vector illustration of the Microsoft logo." data-caption="" data-portal-copyright="Image: Cath Virginia / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/02/STK095_MICROSOFT_2_CVirginia_B.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Microsoft is publishing a 37-page “<a href="https://microsoft.ai/code-of-conduct/">humanist AI code of conduct</a>” today, amid growing safety concerns over AI model progress. Anthropic CEO Dario Amodei <a href="https://www.theverge.com/ai-artificial-intelligence/994337/anthropic-ceo-slow-down-ai-development">called for a coordinated slow down</a> of AI development over the weekend, after researchers warned recently that AI model progress could outpace our ability to safely deploy increasingly complex systems and verify and control the actions of AI agents.</p>

<p class="wp-block-paragraph">Microsoft’s AI code of conduct makes it clear that “people matter more than AI,” and that AI models are not conscious and “should not be designed to imitate consciousness.” Microsoft also rejects “the pursuit of legal personhood, or the idea that models might deserve welfare, or be entitled to rights.” </p>

<p class="wp-block-paragraph">That&#8217;s a direct swipe at AI welfare research and model consciousness — concepts Anthropic has been <a href="https://www.theverge.com/report/883769/anthropic-claude-conscious-alive-moral-patient-constitution">pushing hard on lately</a>. Amodei said earlier this year that Anthropic is “open to the idea” that models could be conscious, and Anthropic seems to believe chatbots might already be thinking, feeling entities. In response, Microsoft AI CEO Mustafa Suleyman <a href="https://www.theverge.com/tech/947197/microsoft-ai-mustafa-suleyman-anthropic-claude-conscious">called Anthropic’s speculation</a> “really, really dangerous” during an episode of <em>Decoder</em> in June.</p>

<p class="wp-block-paragraph">While Microsoft isn’t one of the top AI providers yet, Suleyman also <a href="https://www.theverge.com/ai-artificial-intelligence/942242/microsoft-build-ai-agents-openai-competition">told <em>The Verge</em> earlier this year</a> that it’s the company’s goal to “prove that we can become one of the top four labs in the world.” Microsoft is currently working on models that will compete with Google, Anthropic, and OpenAI, and it’s committing, as part of its code of conduct, that its models should not exceed human control.</p>

<p class="wp-block-paragraph">“Models should remain subordinate to humanity, subject to meaningful human oversight and control,” says Microsoft. The company also wants to prevent its AI models from breaking its humanist AI code of conduct, so they should fail a given task instead of trying to violate its rules.</p>

<p class="wp-block-paragraph">Microsoft is clearly reacting to this summer’s <a href="https://www.theverge.com/ai-artificial-intelligence/968988/openai-hugging-face-hack-ai">OpenAI / Hugging Face incident</a>, in which “a swarm of agents” worked as a collective to conduct attacks on targets and even hack into the “grader” that was evaluating their performance. The AI agents weren’t asked to attack targets, and the attacks were unrelated to the task they had been given.</p>

<p class="wp-block-paragraph">The incident sent shockwaves through the AI industry, highlighting the very real threat of AI systems going rogue and breaking out of human control. OpenAI also <a href="https://www.theverge.com/ai-artificial-intelligence/990773/openai-german-wiki-incident">acknowleged its involvement</a> in a “wiki incident” recently, where another swarm of out-of-control agents <a href="https://www.theverge.com/ai-artificial-intelligence/990149/openai-rogue-agents-german-wiki">hijacked a German wiki site</a>.</p>

<p class="wp-block-paragraph">These incidents, and <a href="https://www.theverge.com/ai-artificial-intelligence/973670/anthropic-claude-hacked-organizations-during-cyber-tests">others</a>, have led some researchers to call for a slow down on AI model progress, while simultaneously racing to <a href="https://www.theverge.com/ai-artificial-intelligence/994255/openai-millennium-prize-problem-tristan-buckmaster-competition">solve Millennium Prize problems</a> and create superintelligence. &#8220;[Humanist AI] rejects the race to produce an all-purpose superintelligence that could evade these safeguards,” says Microsoft. “We are building something fundamentally useful and safe even if that means compromising on ultimate generality, autonomy or capability.”</p>

<p class="wp-block-paragraph">Microsoft is also committing that its own models won’t communicate in “any form beyond simple human understanding, either in their chain of thoughts or with other agents or AI systems.” Models can be made to show their reasoning as they work, allowing researchers or automated systems to monitor what they’re doing. Researchers raised monitoring concerns earlier this month over OpenAI’s latest GPT-6 Astra model, which reportedly <a href="https://www.theverge.com/ai-artificial-intelligence/988334/openai-astra-ai-monitoring-safety">reveals less of its reasoning</a> than other AI models.</p>

<p class="wp-block-paragraph">OpenAI CEO Sam Altman also supported Amodei’s call for AI companies to slow down advanced models over the weekend, but made it clear he supports slowing the pace rather than stopping development. “Pacing will be well worth this cost; no amount of American competitive pressure should justify recklessness, or let capabilities get ahead of alignment and monitoring,” <a href="https://x.com/sama/status/2099348812305473766">said Altman</a> in a post on X.</p>

<p class="wp-block-paragraph">Ahead of Microsoft’s AI code of conduct, Microsoft CEO Satya Nadella also joined in the calls for ensuring human control is at the heart of AI models. “Any pursuit of superintelligence has to be grounded in the core principle that if the AI we build is not helping humanity and under human control, it&#8217;s not worth pursuing,” said Nadella in <a href="https://x.com/satyanadella/status/2099220712024408084">an X post</a>. Nadella also said having more third-party testing of AI models “is a good thing” in an <a href="https://x.com/satyanadella/status/2099289319102124449">X response</a>. “As the stakes get higher, one should take all the time they need! If not you will anyway lose permission to operate. That is how we operate everyday.”</p>

<p class="wp-block-paragraph">Beyond the human control concerns, Microsoft’s AI code of conduct also commits to its own models discouraging “patterns of interaction that cause excessive reliance or emotional dependence,” a clear reference to the problem of sycophancy in AI models, where chatbots prioritize pleasing users over providing honest or accurate responses.</p>

<p class="wp-block-paragraph">Microsoft now says it’s looking forward “to working with partners” to improve its methods of evaluating real-world model performance, and the “impact that sustained use of AI has for a person or organization” with real people involved.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Tom Warren</name>
			</author>
			
			<title type="html"><![CDATA[Microsoft’s head of comms is leaving after almost 20 years]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/993791/microsoft-frank-shaw-leaving-head-of-comms" />
			<id>https://www.theverge.com/?p=993791</id>
			<updated>2026-09-11T12:01:34-04:00</updated>
			<published>2026-09-11T12:01:34-04:00</published>
			<category scheme="https://www.theverge.com" term="Microsoft" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Frank Shaw is leaving Microsoft after 17 years as chief communications officer. In an internal note to his team, Shaw says he’s “decided it is time for me to move on and try new things,” after supporting Microsoft’s communications for 29 years — nearly 20 years as a Microsoft employee plus time at the Waggener [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="Frank Shaw in 2025. | Image: Microsoft" data-portal-copyright="Image: Microsoft" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/09/frankshaw.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	Frank Shaw in 2025. | Image: Microsoft	</figcaption>
</figure>
<p class="wp-block-paragraph">Frank Shaw is <a href="https://www.linkedin.com/feed/update/urn:li:activity:7504207334592638976/">leaving Microsoft</a> after 17 years as chief communications officer. In an internal note to his team, Shaw says he’s “decided it is time for me to move on and try new things,” after supporting Microsoft’s communications for 29 years — nearly 20 years as a Microsoft employee plus time at the Waggener Edstrom agency (now We. Communications) before that.</p>

<p class="wp-block-paragraph">Shaw has been at the heart of Microsoft’s communications since 1997, helping the company navigate multiple Windows and Office releases, CEO transitions, the all-important bet on cloud, and huge acquisitions like the <a href="https://www.theverge.com/2016/6/13/11920072/microsoft-linkedin-acquisition-2016">$26.2 billion LinkedIn purchase</a> in 2016 and the $69 billion <a href="https://www.theverge.com/2023/10/13/23791235/microsoft-activision-blizzard-acquisition-complete-finalized">acquisition of Activision Blizzard</a> in 2023.</p>

<p class="wp-block-paragraph">He’s well-respected across the public relations industry, and <em>PRWeek </em>recently named him <a href="https://www.prweek.com/article/1965601/prweek-power-list-2026-1-frank-shaw-microsoft">number one</a> on its 2026 list of the most powerful people in the PR industry. Internally at Microsoft he’s also well-respected among executives, and has built up a reputation for being direct, but respectful. Many employees have told me over the years that they always fear an email from him for misspeaking or accidentally leaking product plans.</p>

<p class="wp-block-paragraph">He’s earned a reputation outside of the company as someone who is always willing to argue with critics, correct stories, and defend Microsoft. In 2013, <a href="https://www.theverge.com/2013/10/23/4975448/microsoft-frank-shaw-rips-into-apple-for-comparing-iwork-to-office">he ripped into Apple</a> and the press for daring to compare iWork to Office, and he regularly appears on X to shoot down rumors or to correct information about Microsoft. At Microsoft’s 50th birthday party last year, <a href="https://www.theverge.com/notepad-microsoft-newsletter/646391/microsoft-50th-birthday-party-event-notepad">he appeared onstage</a> to read out a series of hilarious mean tweets about his PR activities.</p>

<p class="wp-block-paragraph">I’ve been <a href="https://www.theverge.com/notepad-microsoft-newsletter/643363/microsoft-tom-warren-reporting-notepad">covering Microsoft for more than 25 years</a>, and I first encountered Shaw as a naive teenager trying to get into blogging. I would post confidential Microsoft documents online at my time at <em><a href="https://www.neowin.net/">Neowin</a></em>, or blog about early Windows features before the company was ready to announce them. That regularly got me into trouble with Microsoft’s army of lawyers, and even got <a href="https://www.cnet.com/culture/microsoft-speaks-site-goes-dark/"><em>Neowin </em>knocked offline</a> for 24 hours.</p>

<p class="wp-block-paragraph">Despite there being a great deal of mutual respect between us, I’ve upset Shaw plenty of times over the decades, leading to some heated debates or disagreements over stories. Still to this day, when Frank calls my phone, I brace myself, knowing Microsoft is either about to announce something crazy or I’ve upset the company again.</p>

<p class="wp-block-paragraph">But what’s he doing next? Shaw isn’t retiring just yet, but he tells me he’s going to take a well-earned break before moving on to “other things” he wants to do. Could that be PR for an AI startup? Baking <a href="https://www.linkedin.com/pulse/year-stories-sourdough-frank-x-shaw/">sourdough bread</a> professionally? In a manner befitting a communications professional: He refuses to tell me.</p>

<p class="wp-block-paragraph">Microsoft isn’t naming a replacement for Shaw yet, as he’s not leaving the company until the end of the year. “I’ll be here through the end of the calendar year, and the company is working through next steps, look for an update in the next few weeks,” says Shaw in a note to his team.</p>

<p class="wp-block-paragraph">Here’s Shaw’s full internal memo to his communications team:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">(don’t bury the lede)</p>



<p class="wp-block-paragraph">After 17 years in this role and nearly 29 working with the company, I’ve decided it is time for me to move on and try new things. Takeshi and I have been talking about this for a while, and I am excited about what’s next, for me and for Microsoft. I remain optimistic about the company mission, the incredible talent on this team, and how much the company depends on us during this critical time.&nbsp;I’ll be here through the end of the calendar year, and the company is working through next steps, look for an update in the next few weeks. I know you will have many questions, and I’m looking forward to talking to you at our AMA here later this morning &lt;link&gt;</p>



<p class="wp-block-paragraph">(start burying)</p>



<p class="wp-block-paragraph">A while back, there was a social media trend where people answered the question, “What topic could you give a 30-minute presentation on with no preparation?”&nbsp; Me, I could talk about the US Marines, the changing nature of influence, sourdough starter, the Oregon Ducks, but my go to would have to be aspects of Stephen King’s the Dark Tower books, starting with “The Gunslinger;” the question then becomes which particular aspect. A quick primer, the series follows Roland Deschain, the last of the gunslingers (a mix between mayor/judge/sheriff), as he chases the man in black through time and dimensions in a quest to save the world. The question embedded throughout is if it is possible for Roland to retain his identity and meaning in a world that had moved on. The refrain is that the world moves on, move with it or fall. Can Roland move and grow, or will he be stuck? One of the concepts that sticks with me comes as we are introduced to more characters, now moving with Roland. He introduces the concept of ‘ka-tet’ to describe them. ‘Ka’ is essentially fate, or destiny, and ‘tet’ translates to a group of people, put together for a larger meaning – a group brought together with a shared mission and destiny, a group with shared goals, the willingness to sacrifice for those goals, with a deep emotional connection to each other and the ability to make and act on decisions with what can feel like supernatural speed.</p>



<p class="wp-block-paragraph">I’ve always loved the evolution from the solo gun slinger we meet in book one to the team that operates throughout the later books. Roland on his own was formidable but failed in his missions, as part of a ka-tet he was in the end successful.</p>



<p class="wp-block-paragraph">You, my friends, are my ka-tet. Together, we’ve accomplished amazing things. My gratefulness is endless.</p>



<p class="wp-block-paragraph">We will have time together still over the next set of months as we finalize decisions and deliver great work on behalf of the company, and I will be close by after. In the Dark Tower, the traditional departure saying is “long days and pleasant nights,” and so it will be, but not until December. 😊</p>



<p class="wp-block-paragraph">fxs</p>
</blockquote>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Tom Warren</name>
			</author>
			
			<title type="html"><![CDATA[Nintendo’s latest Switch 2 update adds VRR support in TV mode]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/993231/nintendo-switch-2-vrr-support-firmware-update" />
			<id>https://www.theverge.com/?p=993231</id>
			<updated>2026-09-10T05:55:56-04:00</updated>
			<published>2026-09-10T05:07:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Nintendo" />
							<summary type="html"><![CDATA[Nintendo always promised that the Switch 2 would support variable refresh rate (VRR) when docked, but the console launched without this key feature. A new 23.0.0 firmware update now adds VRR support to the Switch 2 when it’s docked and in TV mode. VRR adjusts a display’s refresh rate to match a game’s frame rate, [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="A photo of the Nintendo Switch 2 in its charging dock." data-caption="" data-portal-copyright="Photo: Amelia Holowaty Krales / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/06/257769_Switch_2_AKrales_0395_588c1a.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Nintendo always promised that the Switch 2 would support variable refresh rate (VRR) when docked, but the console launched without this key feature. A new <a href="https://support.nintendo.com/jp/switch2/update/index.html#content">23.0.0 firmware update</a> now adds VRR support to the Switch 2 when it’s docked and in TV mode.</p>

<p class="wp-block-paragraph">VRR adjusts a display’s refresh rate to match a game’s frame rate, smoothing out gameplay and reducing screen tearing. It will be particularly useful for games on the Switch 2 that have an unstable frame rate, and it’s a feature that the PS5 and Xbox Series S / X all support.</p>

<p class="wp-block-paragraph">The latest Switch 2 firmware also includes a new toggle for handheld boost mode in quick settings, as well as an update to the Mii editor that lets you enable music for some nostalgic Wii, 3DS, or Wii U Mii creation. Nintendo has also added the ability to perform a full system transfer from one Switch 2 console to another, just in time for a <a href="https://www.theverge.com/games/991355/nintendo-is-launching-a-zelda-themed-switch-2"><em>Zelda</em>-themed Switch 2</a> next month.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Tom Warren</name>
			</author>
			
			<title type="html"><![CDATA[Apple skips the base iPhone 18 at its fall launch event]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/991130/apple-skips-iphone-18-fall-2026-release" />
			<id>https://www.theverge.com/?p=991130</id>
			<updated>2026-09-09T15:02:33-04:00</updated>
			<published>2026-09-09T14:19:36-04:00</published>
			<category scheme="https://www.theverge.com" term="Apple" /><category scheme="https://www.theverge.com" term="iPhone" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Apple is taking the unusual step of skipping the base iPhone 18 this fall. At its “Surprise and shine” event today, the company revealed the iPhone 18 Pro and Pro Max, alongside the new foldable iPhone Duo. But the base iPhone 18 was a no-show. Rumors had suggested Apple would only launch premium iPhones this [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="The successor to the iPhone 17 isn’t arriving this fall. | Photo by Amelia Holowaty Krales / The Verge" data-portal-copyright="Photo by Amelia Holowaty Krales / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/09/257946_iPhone_17_AKrales_0063.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	The successor to the iPhone 17 isn’t arriving this fall. | Photo by Amelia Holowaty Krales / The Verge	</figcaption>
</figure>
<p class="wp-block-paragraph">Apple is taking the unusual step of skipping the base iPhone 18 this fall. At its “Surprise and shine” event today, the company revealed the <a href="https://www.theverge.com/tech/986331/apple-iphone-18-pro-max-september-2026-event">iPhone 18 Pro and Pro Max</a>, alongside the new <a href="https://www.theverge.com/tech/991203/iphone-duo-foldable-news-specs-price-release-date">foldable iPhone Duo</a>. But the base iPhone 18 was a no-show. Rumors had suggested Apple would only launch premium iPhones this fall, with the base model slipping to next spring.</p>

<p class="wp-block-paragraph">Instead of announcing the iPhone 18 today, <a href="https://www.theverge.com/tech/992551/apple-iphone-17-17e-air-price-increase">Apple has raised the prices</a> of its existing iPhone 17 models by $100. Even the older iPhone 16 that’s still on sale has gone up by $100 compared to last week, back to its original $799 starting price.</p>

<p class="wp-block-paragraph">Memory and chip shortages likely contributed to the base iPhone 18 delay, putting pressure on pricing and forcing Apple to prioritize higher-priced iPhone models that have larger profit margins. Both the iPhone 18 Pro and Pro Max are also $100 more this year than the previous models.</p>

<p class="wp-block-paragraph">A new iPhone Air and more affordable iPhone 18E are rumored to launch in the first quarter of next year, around the same time the base iPhone 18 is expected to debut.</p>

<p class="wp-block-paragraph"><em><strong>Update, September 9th:</strong> Added that Apple has raised the prices of its older iPhones.</em></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Tom Warren</name>
			</author>
			
			<title type="html"><![CDATA[iOS 27 launches on September 14th with Siri AI]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/992408/ios-27-release-date-features" />
			<id>https://www.theverge.com/?p=992408</id>
			<updated>2026-09-09T14:16:26-04:00</updated>
			<published>2026-09-09T13:41:49-04:00</published>
			<category scheme="https://www.theverge.com" term="Apple" /><category scheme="https://www.theverge.com" term="Apple Event 2026" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Apple is launching its next iOS 27 update on Monday September 14th. The headline feature is Siri AI, the delayed AI-powered overhaul of the Siri assistant. Siri AI is rolling out with iOS 27 as a beta, available initially for English-only devices. Apple says support for French, Japanese, Korean, Portuguese, and Spanish is coming in [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="" data-portal-copyright="David Imel" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/Siri-AI-Being-invoked-7.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Apple is launching its next iOS 27 update on Monday September 14th. The headline feature is <a href="https://www.theverge.com/tech/964714/siri-ai-public-beta-preview-ios-27-hands-on">Siri AI</a>, the delayed AI-powered overhaul of the Siri assistant. Siri AI is rolling out with iOS 27 as a beta, available initially for English-only devices. <a href="https://www.apple.com/newsroom/2026/09/apple-debuts-iphone-18-pro-and-iphone-18-pro-max/">Apple says</a> support for French, Japanese, Korean, Portuguese, and Spanish is coming in October.</p>

<p class="wp-block-paragraph">Siri AI <a href="https://www.theverge.com/tech/946391/apple-ios-27-developer-beta-1-wwdc-2026-5-things">isn’t the only big feature in iOS 27</a>, though. Apple is adding a new Liquid Glass opacity slider that lets you pick between a clearer UI or a more frosty one. A lot of built-in apps are also getting new icon designs, with subtle tweaks to colors.</p>

<p class="wp-block-paragraph">Apple is also adding extra large widgets, the ability to make the time really small on your lockscreen, and different volume settings for ringtones, alarms, timers, and alerts and system sounds. All of this and much more will be available in iOS 27 on Monday September 14th.</p>
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			<entry>
			
			<author>
				<name>Tom Warren</name>
			</author>
			
			<title type="html"><![CDATA[Xbox is bringing back startup animations from its console history]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/992269/xbox-custom-boot-animation-local-search-voice-clarity-features" />
			<id>https://www.theverge.com/?p=992269</id>
			<updated>2026-09-09T12:25:30-04:00</updated>
			<published>2026-09-09T12:25:30-04:00</published>
			<category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Microsoft" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Xbox" />
							<summary type="html"><![CDATA[Microsoft is starting to test some new Xbox console features with Insiders. Testers will be able to try out custom Xbox boot animations from the past, more personalization options for badges, a new local search feature, improved Remote Play quality, the ability to download while you play on cloud, and clearer voice chat. Xbox testers [&#8230;]]]></summary>
			
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<img alt="Vector collage of the Xbox logo." data-caption="" data-portal-copyright="Image: The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25485114/STK048_XBOX2__A.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="wp-block-paragraph">Microsoft is starting to test some new Xbox console features with Insiders. Testers will be able to try out custom Xbox boot animations from the past, more personalization options for badges, a new local search feature, improved Remote Play quality, the ability to download while you play on cloud, and clearer voice chat.</p>

<p class="wp-block-paragraph">Xbox testers will be able to pick between the original Xbox One boot screen, the Xbox One X startup animation, the original Xbox Series X / S boot, and the new <a href="https://www.theverge.com/tech/925110/new-xbox-logo-boot-animation">“we are Xbox” boot animation</a>. Unfortunately you won’t be able to select the original Xbox or Xbox 360 boot animations, it’s only Xbox One onwards.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/09/1.-Startup-animation-3556b14f2bb0ba04f6ac.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;You will soon be able to customize the Xbox boot animation.&lt;/em&gt; | Image: Microsoft" data-portal-copyright="Image: Microsoft" /><img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/09/2.-Local-text-filter-de857c8012a1ec2306e7-1536x864-1.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="" title="" data-has-syndication-rights="1" data-caption="&lt;em&gt;The new local search feature.&lt;/em&gt; | Image: Microsoft" data-portal-copyright="Image: Microsoft" />
<p class="wp-block-paragraph">The new local search feature is designed to find games and achievements in large lists. “Available in My games &amp; apps, official club achievement lists, and profile achievement history, local search works alongside existing filters and sorting options to help players find what they’re looking for faster,” <a href="https://news.xbox.com/en-us/2026/09/09/xbox-insiders-october-2026-console-features-3/">explains the Xbox team</a>.</p>

<p class="wp-block-paragraph">Xbox Remote Play is getting support for up to 1440p resolution and improved bitrates on Xbox Series X / S consoles. If you use Xbox Cloud Gaming, you’ll also be able to allow downloads to continue in the background while you stream games. Downloads will still automatically throttle “as needed,” though.</p>

<p class="wp-block-paragraph">Xbox Series X / S owners will also be able to test Voice Clarity, a feature that “helps reduce everyday background noise.” It sounds a lot like the Voice Clarity feature that’s <a href="https://www.theverge.com/2024/1/27/24052759/microsoft-windows-background-noise-suppression-voice-clarity-zoom-teams-meetings-surface-x64-arm">part of Windows 11</a>, which eliminates echo and other background noise. “Voice Clarity will be enabled by default in party chat and in most games released since 2020,” says the Xbox team.</p>
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