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	<title type="text">Jay Peters | The Verge</title>
	<subtitle type="text">The Verge is about technology and how it makes us feel. Founded in 2011, we offer our audience everything from breaking news to reviews to award-winning features and investigations, on our site, in video, and in podcasts.</subtitle>

	<updated>2026-07-31T21:42:05+00:00</updated>

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		<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[The Mermaid Mask is a perfect vacation murder mystery]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/971660/the-mermaid-mask-review" />
			<id>https://www.theverge.com/?p=971660</id>
			<updated>2026-07-31T17:42:05-04:00</updated>
			<published>2026-08-01T09:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Games Review" /><category scheme="https://www.theverge.com" term="Gaming" />
							<summary type="html"><![CDATA[The Mermaid Mask, the next point-and-click game from Tangle Tower developer SFB Games, has everything you could ask for in a great murder mystery. It starts with a compelling setup: The captain of a submarine is found dead in a locked room, his body next to a mysterious cauldron with blood trickling across the floor. [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/ss_7d979e3a1f620ba9ba549819da6c8bd15437e5d9.1920x1080.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="wp-block-paragraph"><em>The Mermaid Mask</em>, the next point-and-click game from <a href="https://www.theverge.com/2019/10/16/20917268/apple-arcade-tangle-tower-localization-translation"><em>Tangle Tower</em></a> developer SFB Games, has everything you could ask for in a great murder mystery.</p>

<p class="wp-block-paragraph">It starts with a compelling setup: The captain of a submarine is found dead in a locked room, his body next to a mysterious cauldron with blood trickling across the floor. The colorful cast of suspects stationed aboard are delightful to talk to, including a grumpy author trying to draft a sequel to his hit novel, an actor playing the lead in a movie based on that novel, a young woman who puts on elaborate illusion performances, and even a man who studies dreams. The submarine works as an excellent setting that elevates the mystery — in a vehicle that already has such a small footprint, how does a locked-door crime happen in the first place?</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/08/ss_881d912fc1e4390a1072a21ac3202ca9a14a0882.1920x1080.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="A screenshot from The Mermaid Mask." title="A screenshot from The Mermaid Mask." data-has-syndication-rights="1" data-caption="" data-portal-copyright="Image: SFB Games" />
<p class="wp-block-paragraph">Like other crime-solving games, such as the <em>Ace Attorney </em>series, <em>The Mermaid Mask</em> is essentially a visual novel. As Detective Grimoire and his partner Sally, the returning protagonists from <em>Tangle Tower</em>, you’re primarily talking with suspects, investigating rooms, poring over objects, and solving puzzles. But each room is packed with nooks and crannies and knickknacks to click around on, investigate, and learn about, so there’s almost always something to dig into.</p>

<p class="wp-block-paragraph">The whole thing is backed by excellent voice acting; I often went out of my way to click on every detail I could find just to hear what the characters would say. The puzzles, which have you doing things like turning dials in exactly the right way or organizing skulls on a shelf, also do a good job breaking up what would otherwise be a whole lot of text conversations.</p>

<p class="wp-block-paragraph">Even though I haven’t played <em>Tangle Tower</em>, I didn’t feel like I was missing any meaningful context. <em>The Mermaid Mask</em> borrows a tried-and-true model from other franchises starring a returning detective, like with <em>Knives Out</em>’s Benoit Blanc: You can come into this story cold without missing anything important, but Detective Grimoire and Sally are a fun hang that make a few nods to their previous work together.</p>
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/08/ss_e6a87f61718f2b1c8b8f473f8e7d9d3ce4982fee.1920x1080.jpg?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="A screenshot from The Mermaid Mask." title="A screenshot from The Mermaid Mask." data-has-syndication-rights="1" data-caption="&lt;em&gt;Sometimes, you’ll have to puzzle together clues to form a conclusion.&lt;/em&gt; | Image: SFB Games" data-portal-copyright="Image: SFB Games" />
<p class="wp-block-paragraph">Eventually, after you gather enough evidence about somebody, you’ll confront them in <em>Ace Attorney</em>-like sequences where you’ll be able to make observations or accusations that the suspect rather wished you wouldn’t. These were extremely satisfying; it always felt good to figure out a tiny detail that would break someone’s facade wide open. Whenever the opportunity to do another one came up, I couldn’t wait to jump in.</p>

<p class="wp-block-paragraph">I had a few issues with <em>The Mermaid Mask</em>, but they’ll be familiar to anyone who likes playing these sorts of games. Presenting every clue to every suspect to get their reaction can be tedious. It’s not necessary, but I didn’t realize that until about halfway in my 10-hour playthrough when I spotted the hint system that suggests what you might want to show someone. Sometimes you have to make your case by presenting evidence in a specific order, even if you have already worked out where it might lead, so that the characters can talk things out as the script demands. At one point, I ran out of leads to explore and couldn’t figure where to go next until I manipulated one clue in one specific way that opened up a bunch of leads. More than once, I couldn’t figure out the exact clue that would advance things, so I just brute-forced guesses until I could move forward.&nbsp;</p>
<div class="youtube-embed"><iframe title="The Mermaid Mask │ Release Date Trailer │ Coming to PC, PlayStation 5 &amp; Nintendo Switch 1 &amp; 2" src="https://www.youtube.com/embed/Z9T_I7XTXDs?rel=0" allowfullscreen allow="accelerometer *; clipboard-write *; encrypted-media *; gyroscope *; picture-in-picture *; web-share *;"></iframe></div>
<p class="wp-block-paragraph">These roadblocks were frustrating. But that’s mostly because they stopped me from moving forward in a story that had me staying up way past my bedtime. When I reached the game’s finale — which begins with a classic murder mystery parlor room scene — I could hardly put my Steam Deck down because I wanted to see how all the pieces came together. When I finally finished <em>The Mermaid Mask</em> after a three-day tear, I felt like I had just closed the book on a satisfying murder mystery novel.</p>

<p class="wp-block-paragraph"><sup>The Mermaid Mask<em> is out now on Nintendo Switch, PC, and PS5.</em></sup></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<author>
				<name>Stevie Bonifield</name>
			</author>
			
			<title type="html"><![CDATA[Google Earth&#8217;s AI deepfake tool only lasted one day]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/973943/google-earth-ai-image-generation-deepfake-tool" />
			<id>https://www.theverge.com/?p=973943</id>
			<updated>2026-07-31T15:13:29-04:00</updated>
			<published>2026-07-31T15:13:29-04:00</published>
			<category scheme="https://www.theverge.com" term="AI" /><category scheme="https://www.theverge.com" term="Apps" /><category scheme="https://www.theverge.com" term="Google" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Google has shut down Google Earth feature it launched Thursday that allowed users to edit satellite images with text prompts using AI. The tool essentially let users create AI deepfakes of the real world using text prompts; Digital Digging’s Henk van Ess, for example, intentionally generated images adding things like refugees near the Mexican border [&#8230;]]]></summary>
			
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<img alt="An image showing Nano Banana 2 in Google Earth" data-caption="Pompeii reimagined with Nano Banana 2 in Google Earth. | Image: Google" data-portal-copyright="Image: Google" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/Pompeii_-After.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	Pompeii reimagined with Nano Banana 2 in Google Earth. | Image: Google	</figcaption>
</figure>
<p class="wp-block-paragraph">Google has shut down Google Earth feature it launched Thursday that allowed users to edit satellite images with text prompts using AI. The tool essentially let users create AI deepfakes of the real world using text prompts; <em>Digital Digging</em>’s Henk van Ess, for example, <a href="https://www.digitaldigging.org/p/how-to-plant-a-nuclear-plant-in-iran">intentionally generated</a> images adding things like refugees near the Mexican border and a bomb crater by a hospital in Gaza. On Thursday, Google’s <a href="https://x.com/NewsFromGoogle/status/2083024627761082702?s=20">initial response</a> to van Ess noted that images generated with Nano Banana 2 in Google Earth included a digital watermark and that the company prevented “image creation on harmful topics.”</p>

<p class="wp-block-paragraph">One day later, Google’s <a href="https://x.com/NewsFromGoogle/status/2083249962150760610?s=20">new statement</a> says that “We know that people uniquely trust Google Earth for a reliable view of the world. We’ve seen geospatial professionals using this feature for a range of useful purposes, however we’ve also seen people sharing screenshots of generated imagery that appear to violate our policies. So we’re rolling back this feature in Google Earth while we work on implementing stronger guardrails. It&#8217;s important to note that generated images didn’t appear in the main Google Earth experience for others to see and were watermarked as AI generated.”</p>

<p class="wp-block-paragraph">van Ess pointed out that he was able to fool Hive’s AI detection tool with a video generated in Google Earth, showing how the generated media could spread despite the watermarks, and said in his testing, “Nothing was refused, nothing was softened, and nothing suggested I try a different prompt.”</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Google might launch a ‘Pixel Tag’]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/973889/google-pixel-tag-item-tracker" />
			<id>https://www.theverge.com/?p=973889</id>
			<updated>2026-07-31T14:27:24-04:00</updated>
			<published>2026-07-31T14:27:24-04:00</published>
			<category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Google" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Google is seemingly working on an item tracker that might compete with Apple’s AirTag. 9to5Google obtained an image of something called a “Google Pixel Tag” that has a small oval shape. The publication also linked to a Slovenian store listing about the Pixel Tag that describes the gadget as an item tracker with a speaker [&#8230;]]]></summary>
			
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<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/google-pixel-tag-leak.jpg.webp?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="wp-block-paragraph">Google is seemingly working on an item tracker that might compete with Apple’s AirTag. <em>9to5Google</em> obtained <a href="https://9to5google.com/2026/07/31/this-is-the-google-pixel-tag/">an image</a> of something called a “Google Pixel Tag” that has a small oval shape. The publication also linked to <a href="https://www.bigpartner.si/pametni-sledilnik-google-pixel-tag-fog-light-5000311450">a Slovenian store listing</a> about the Pixel Tag that describes the gadget as an item tracker with a speaker that uses Google’s &#8220;Find My Device&#8221; network (which is <a href="https://www.theverge.com/news/672352/you-can-now-find-googles-find-hub">now called Find Hub</a>).</p>

<p class="wp-block-paragraph">The Pixel Tag is popping up shortly ahead of Google’s planned hardware launch event for August 12th. Google has already shown off teases of <a href="https://www.theverge.com/tech/966120/google-pixel-11-camera-bar-teaser">the Pixel 11 lineup</a> for the event, and leaks have <a href="https://www.theverge.com/tech/973249/pixel-11-pro-fold-buds-watch-leaks-google-launch-event">also appeared</a> for a new foldable, smartwatch, and earbuds. Earlier this month, <em>9to5Google</em> <a href="https://9to5google.com/2026/07/13/this-might-be-the-pixel-11-in-three-colors-gallery/">noted that</a> early Pixel 11 listings mentioned a Google Pixel Tag but pointed out that “no such tracker exists right now.”</p>

<p class="wp-block-paragraph">Here’s a machine translation of the Pixel Tag’s description from the Slovenian listing:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">The Google Pixel Tag smart tracker helps you quickly and reliably locate your lost items using the secure &#8220;Find My Device&#8221; network.</p>



<p class="wp-block-paragraph">Never waste time searching for your keys, wallet or luggage again. Google Pixel Tag is a compact, lightweight and durable smart tracker that attaches discreetly to your most important items. Using Google&#8217;s extensive and secure &#8220;Find My Device&#8221; network, you can always check the exact location of your belongings via your smartphone. The tracker is equipped with a loud speaker for easy nearby search and is designed with your privacy and personal data in mind.</p>
</blockquote>

<p class="wp-block-paragraph">Google didn’t immediately reply to a request for comment.&nbsp;</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<author>
				<name>Tom Warren</name>
			</author>
			
			<title type="html"><![CDATA[Xbox CEO lays out priorities in memo after major &#8216;reset&#8217;]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/973520/xbox-ceo-memo-one-year-growth" />
			<id>https://www.theverge.com/?p=973520</id>
			<updated>2026-07-31T05:28:15-04:00</updated>
			<published>2026-07-30T18:10:13-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="Microsoft" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Xbox" />
							<summary type="html"><![CDATA[After a massive Xbox “reset” that laid off thousands of employees and spun off four studios, Xbox CEO Asha Sharma wants to get Xbox back to growth. In a memo obtained by The Verge, Sharma told staff by the end of fiscal year 2027 (which runs through next June), “we will return XBOX to player [&#8230;]]]></summary>
			
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<img alt="Asha Sharma on a background of green Xbox logos." data-caption="Asha Sharma. | Image: The Verge, Microsoft" data-portal-copyright="Image: The Verge, Microsoft" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/02/268364_Inside_Microsofts_big_Xbox_leadership_shakeup_CVirginia.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	Asha Sharma. | Image: The Verge, Microsoft	</figcaption>
</figure>
<p class="wp-block-paragraph">After a massive Xbox “reset” that laid off thousands of employees and spun off four studios, Xbox CEO Asha Sharma wants to get Xbox back to growth. In a memo obtained by <em>The Verge</em>, Sharma told staff by the end of fiscal year 2027 (which runs through next June), “we will return XBOX to player and revenue growth.” Xbox will also “improve profits back in line with industry averages,” Sharma said. “Every function and studio will own part of that outcome.”</p>

<p class="wp-block-paragraph">Since taking over Xbox in February, Sharma has made <a href="https://www.theverge.com/news/961546/xbox-layoffs-studio-sales-2026">sweeping changes</a> to attempt to turn things around. Previously, she has <a href="https://news.xbox.com/en-us/2026/06/10/next-100-days-xbox-reset/">cited challenges</a> like a low accountability margin, increasing component costs for hardware, an “over extended” slate of studios, and platform infrastructure that’s “not built for the battle ahead.” In addition to the major structural changes, Xbox made <em>Gears of War: E-Day</em> and <em>Clockwork Revolution</em> <a href="https://www.theverge.com/report/945639/xbox-exclusives-strategy-complicated-confusing">Xbox console exclusives</a> and <a href="https://www.gamesradar.com/games/xbox-return-to-console-exclusivity-report/">is planning to do more</a>. Sharma has also set an ambitious and <a href="https://www.theverge.com/entertainment/961924/xbox-billion-users">nearly impossible goal</a> to make Xbox “one of the few companies that entertains more than a billion people each day.”&nbsp;</p>

<p class="wp-block-paragraph">In Thursday’s memo, Sharma laid out four Xbox priorities for fiscal year 2027:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">CORE: Strengthen our platform, led by console&nbsp;&nbsp;</p>



<p class="wp-block-paragraph">CONTENT: Grow great games into global franchises&nbsp;&nbsp;</p>



<p class="wp-block-paragraph">CREATION: Make Minecraft the world’s creator platform&nbsp;&nbsp;</p>



<p class="wp-block-paragraph">CONNECTION: Extend the worlds that fans love</p>
</blockquote>

<p class="wp-block-paragraph">Xbox will measure progress toward its goals in three “stages,” Sharma said. The first is to return to growth by the end of fiscal year 2027. The second is to turn its bets into growth; “In FY28 and FY29, our Four C’s and roadmap must move into businesses producing meaningful player value and revenue acceleration.” The third is to “scale what works,” and by fiscal year 2030, “our ambition is to be halfway to our long-term daily-player goal with sustained double-digit growth in players and engagement and industry leading margins.”</p>

<p class="wp-block-paragraph">Sharma shared some vague numbers about Xbox’s current playerbase. “XBOX is one of the largest stadiums in the world, bringing together more than 100 million people every day, more than 500 million each month, and nearly one billion each year,” she wrote. She also noted that console “generates the majority of XBOX revenue and remains the foundation of our fandom” and that it is still Xbox’s “flagship experience.” Xbox’s OS, Game Pass, Windows, and streaming “become our platform for new players and developers.”&nbsp;</p>

<p class="wp-block-paragraph">The company is also shifting its studio system from a decentralized model to one that’s “more focused around our strongest franchises and biggest new ideas,” Sharma said — something that’s already become evident with changes like the <a href="https://www.theverge.com/entertainment/966724/fallout-5-bethesda">big new <em>Fallout</em> push</a>. Xbox will build “long-term plans” for its biggest franchises “across film, television, consumer products, sponsorship, live experiences, and form new partnerships globally, including China.” Three Xbox franchises “already generate more than $1 billion annually,” though Sharma doesn’t specify which those are.</p>

<p class="wp-block-paragraph">To grow its share in casual games, Xbox plans to lean on <em>Candy Crush</em>-maker King as well as Microsoft Casual Games, Sharma said. And Xbox is planning to invest in <em>Minecraft</em> “more than ever before.”</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[LinkedIn actually adds a ‘seems like AI slop’ button]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/ai-artificial-intelligence/973384/linkedin-seems-like-ai-slop-button" />
			<id>https://www.theverge.com/?p=973384</id>
			<updated>2026-07-31T06:23:33-04:00</updated>
			<published>2026-07-30T14:43:26-04:00</published>
			<category scheme="https://www.theverge.com" term="AI" /><category scheme="https://www.theverge.com" term="Microsoft" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[A lot of content on LinkedIn might seem like AI slop, and now, you’ll be able to report those posts. As part of a series of updates to reduce the volume of AI slop on the platform, LinkedIn is introducing an actual button that lets you flag a post as something that “Seems like AI [&#8230;]]]></summary>
			
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<figure>

<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/1785424232227.jpeg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">A lot of content on LinkedIn might seem like AI slop, and now, you’ll be able to report those posts. As part of a series of updates to reduce the volume of AI slop on the platform, LinkedIn is introducing an actual button that lets you flag a post as something that “Seems like AI slop.”</p>

<p class="wp-block-paragraph">The new feature is part of a broader push to reduce the volume of apparent AI slop on the platform. AI detector Pangram <a href="https://www.pangram.com/blog/ai-in-your-feed?ref=404media.co">recently found</a> that 41 percent of longform LinkedIn posts were flagged as being completely generated by AI, <a href="https://www.404media.co/linkedin-and-x-are-flooded-with-ai-spam-browsing-data-suggests/">as reported by <em>404Media</em></a>.</p>

<p class="wp-block-paragraph">“AI slop is a top priority for all of us,” chief product officer Hari Srinivasan says <a href="https://www.linkedin.com/posts/hsrinivasan1_ai-slop-is-a-top-priority-for-all-of-us-activity-7488612009660346374-xZiY?utm_source=share&amp;utm_medium=member_desktop&amp;rcm=ACoAAAIV1iYBHi7OPybalzIKilWBO4bTY5vJb8c">in a post</a>. “We really care about this.” In addition to the button to report a post as seemingly being AI-generated, LinkedIn is also ramping up new classifiers to identify “if a post is AI-slop or generally low-quality content,” which will “reduce the amount of AI slop you might see in suggested content and content from outside your network.”</p>

<p class="wp-block-paragraph">I’m currently seeing the new report button in the three-dots menu on posts. When I click it, LinkedIn hides the post and shows a message thanking me for my feedback.</p>

<p class="wp-block-paragraph">The new button will help LinkedIn “tune our models and make better feeds,” Srinivasan says. The company is also testing a way to show people that other users feel their posts come across as inauthentic or that they include heavy use of AI.</p>

<p class="wp-block-paragraph">In addition, LinkedIn is removing a feature that used AI to “enhance” a post and will replace it with a “feature that proofreads your words, but does not change your voice,” according to Srinivasan.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Pixel 11 Pro Fold design leaks ahead of Google launch event]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/973249/pixel-11-pro-fold-buds-watch-leaks-google-launch-event" />
			<id>https://www.theverge.com/?p=973249</id>
			<updated>2026-07-30T13:04:31-04:00</updated>
			<published>2026-07-30T12:57:39-04:00</published>
			<category scheme="https://www.theverge.com" term="Foldable Phones" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Google" /><category scheme="https://www.theverge.com" term="Google Pixel" /><category scheme="https://www.theverge.com" term="Headphones" /><category scheme="https://www.theverge.com" term="Mobile" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[Weeks ahead of Google’s next Pixel hardware event, Leaker Evan Blass has shared what appear to be marketing renders of the unannounced Google Pixel 11 Pro Fold in a post on his Substack. The renders, if accurate, show that the new foldable will look fairly similar to last year’s model — it has a tall [&#8230;]]]></summary>
			
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											<![CDATA[

						
<figure>

<img alt="A leaked marketing render of a Pixel 11 Pro Fold." data-caption="" data-portal-copyright="Image: Evan Blass" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/6608d2c0-7707-4156-82ca-a44b58a90bd1_1440x800.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
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<p class="wp-block-paragraph">Weeks ahead of Google’s next Pixel hardware event, Leaker Evan Blass has shared what appear to be marketing renders of the unannounced Google Pixel 11 Pro Fold in <a href="https://evleaks.substack.com/p/p11pf?img=https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2F6608d2c0-7707-4156-82ca-a44b58a90bd1_1440x800.jpeg&amp;open=false">a post on his Substack</a>.</p>

<p class="wp-block-paragraph">The renders, if accurate, show that the new foldable will look fairly similar to <a href="https://www.theverge.com/tech/795298/google-pixel-10-pro-fold-review">last year’s model</a> — it has a tall outer screen instead of using a shorter style <a href="https://www.theverge.com/tech/972387/samsung-galaxy-z-fold-8-review">like the new Galaxy Z Fold 8</a> and the <a href="https://www.theverge.com/tech/907856/iphone-fold-dummy-design-delay-production">rumored foldable iPhone</a>. The renders also show that the inner screen will retain the 8-inch size. However, the Pixel 11 Pro Fold’s back camera array has been slightly redesigned and will apparently get the glowy light that Google has <a href="https://www.theverge.com/tech/972630/a-new-look-at-the-pixel-11-pro">already teased</a> for the Pixel 11 Pro. The renders also show the phone in an olive green color that I think looks really nice.</p>

<div class="image-slider">
	<div class="image-slider">
		
<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/image-1.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="A leaked marketing render of a Pixel 11 Pro Fold." title="A leaked marketing render of a Pixel 11 Pro Fold." data-has-syndication-rights="1" data-caption="" data-portal-copyright="Image: Evan Blass" />

<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/image-2.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="A leaked marketing render of a Pixel 11 Pro Fold." title="A leaked marketing render of a Pixel 11 Pro Fold." data-has-syndication-rights="1" data-caption="" data-portal-copyright="Image: Evan Blass" />

<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/image-3.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="A leaked marketing render of a Pixel 11 Pro Fold." title="A leaked marketing render of a Pixel 11 Pro Fold." data-has-syndication-rights="1" data-caption="" data-portal-copyright="Image: Evan Blass" />

<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/image-4-1.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="A leaked marketing render of a Pixel 11 Pro Fold." title="A leaked marketing render of a Pixel 11 Pro Fold." data-has-syndication-rights="1" data-caption="" data-portal-copyright="Image: Evan Blass" />

<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/image-5.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="A leaked marketing render of a Pixel 11 Pro Fold." title="A leaked marketing render of a Pixel 11 Pro Fold." data-has-syndication-rights="1" data-caption="" data-portal-copyright="Image: Evan Blass" />

<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/image-6.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="A leaked marketing render of a Pixel 11 Pro Fold." title="A leaked marketing render of a Pixel 11 Pro Fold." data-has-syndication-rights="1" data-caption="" data-portal-copyright="Image: Evan Blass" />
	</div>
</div>

<p class="wp-block-paragraph">Blass also posted images of what are likely new Pixel Buds (in that same good olive color) and a new Pixel Watch. Google didn’t immediately reply to a request for comment.</p>

<div class="image-slider">
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<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/image-7.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="A leaked marketing render of new Pixel Buds." title="A leaked marketing render of new Pixel Buds." data-has-syndication-rights="1" data-caption="" data-portal-copyright="Image: Evan Blass" />

<img src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/07/image-8.png?quality=90&amp;strip=all&amp;crop=0,0,100,100" alt="A leaked marketing render of a new Pixel Watch." title="A leaked marketing render of a new Pixel Watch." data-has-syndication-rights="1" data-caption="" data-portal-copyright="Image: Evan Blass" />
	</div>
</div>

<p class="wp-block-paragraph">Google’s next Made by Google hardware event takes place <a href="https://www.theverge.com/tech/962313/made-by-google-pixel-11-launch-event">on August 12th</a> at 6PM ET, and that’s probably where all of these Pixel devices will be formally announced. Due to RAMaggedon, Google has already signaled that the upcoming gadgets <a href="https://www.theverge.com/tech/971041/google-confirms-pixel-11-price-hike">could have higher prices</a>.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Mark Zuckerberg is planning a big push into personal AI agents]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/972294/meta-q2-2026-earnings-mark-zuckerberg-personal-ai-agents" />
			<id>https://www.theverge.com/?p=972294</id>
			<updated>2026-07-29T17:48:07-04:00</updated>
			<published>2026-07-29T17:48:07-04:00</published>
			<category scheme="https://www.theverge.com" term="AI" /><category scheme="https://www.theverge.com" term="Business" /><category scheme="https://www.theverge.com" term="Meta" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Meta is all-in on AI, and sometime soon, the company is going to make a big push into personal AI agents that can do things on your behalf. On Wednesday’s Q2 2026 earnings call, CEO Mark Zuckerberg previewed a high-level vision of how the company is thinking about personal agents and what it will do [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Graphic collage of Mark Zuckerberg." data-caption="" data-portal-copyright="Image: Cath Virginia / The Verge; Getty Images" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25546252/STK169_Mark_Zuckerburg_CVIRGINIA_D.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
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<p class="wp-block-paragraph">Meta is all-in on AI, and sometime soon, the company is going to make a big push into personal AI agents that can do things on your behalf.</p>

<p class="wp-block-paragraph">On Wednesday’s Q2 2026 earnings call, CEO Mark Zuckerberg previewed a high-level vision of how the company is thinking about personal agents and what it will do to make them viable for users — and how it will convince less technical people to give them a shot:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">Soon we will have agents that can work 24/7 on your behalf to help you achieve your goals and improve your life, your health, your relationships, your finances, whatever you want. The first domain that agents have really taken off in is coding. But engineers are more technical and willing to spend time making those agents work, so to build great personal agents, this needs to be a great consumer product that just works out of the box and is easy enough for billions of people to adopt and use. </p>
</blockquote>

<p class="wp-block-paragraph">Zuckerberg seems to be trying to differentiate his vision from that of companies like Anthropic and OpenAI, which have invested heavily in agents focused on coding and enterprise work. Google has also made a push into personal AI agents with its Gemini Spark tool, which I found to <a href="https://www.theverge.com/tech/941138/google-gemini-spark-ai-agent-hands-on">be very good</a> but to an almost creepy degree, and it’s unclear right now how Meta’s potential agents might compare.&nbsp;</p>

<p class="wp-block-paragraph">However, Meta could have an uphill battle in personal agents. Its AI efforts still lag behind the bigger AI labs. Unlike Google or Microsoft, it doesn’t have ecosystem access to people&#8217;s email or documents in the way Google or Microsoft do. And Meta is dealing with <a href="https://www.theverge.com/tech/970948/meta-smart-glasses-privacy-wearables">a different creep problem</a> right now with smart glasses, and general distrust toward Meta might make people unwilling to use its agents.</p>

<p class="wp-block-paragraph">The company will have more to share about its personal agents “soon,” Zuckerberg said. Earlier in the call, he said that personal agents will be “the foundation for our next wave of products and revenue lines in the months and years ahead.”</p>

<p class="wp-block-paragraph">Zuckerberg also highlighted Meta’s business agents that are available on WhatsApp and Messenger, and he said that more than 1 million businesses are using them every week. The business agents are being rolled out to Instagram as well, Zuckerberg said.</p>

<p class="wp-block-paragraph">Meta’s big move into agents follows the launch of its <a href="https://www.theverge.com/tech/908769/meta-muse-spark-ai-model-launch-rollout">Muse Spark AI model</a> last quarter, which it recently updated with a 1.1 update that <a href="https://www.theverge.com/ai-artificial-intelligence/963193/meta-muse-spark-model-api">offers better coding capabilities</a>. The company has restructured itself to focus heavily on AI, reportedly moving 7,000 staffers <a href="https://www.nytimes.com/2026/05/18/technology/meta-reassigns-7000-employees-ai.html">to work on new AI initiatives</a>, though it also laid off <a href="https://www.bloomberg.com/news/articles/2026-04-23/meta-tells-staff-it-will-cut-10-of-jobs-in-push-for-efficiency">about 8,000 people</a> in May. The company is also investing heavily in compute, noting in <a href="https://investor.atmeta.com/investor-news/press-release-details/2026/Meta-Reports-Second-Quarter-2026-Results/default.aspx">today’s earnings</a> that it expects to spend $130 to $145 billion in capital expenditures in 2026. Yesterday, it announced that it’s building a 1 gigawatt data center campus <a href="https://www.theverge.com/tech/971997/meta-and-blackrock-are-building-a-data-center-campus-together">in partnership with BlackRock</a>.</p>

<p class="wp-block-paragraph">During the Q2 2026 earnings call, Zuckerberg also said that Instagram <a href="https://x.com/MetaNewsroom/status/2082574310577705055">now has</a> more than 2 billion daily active users.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Hayden Field</name>
			</author>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[AI leaders sign a statement asking the government to do something about automated AI]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/ai-artificial-intelligence/972161/ai-leaders-us-government-openai-anthropic-google-meta" />
			<id>https://www.theverge.com/?p=972161</id>
			<updated>2026-07-28T19:14:53-04:00</updated>
			<published>2026-07-28T15:46:43-04:00</published>
			<category scheme="https://www.theverge.com" term="AI" /><category scheme="https://www.theverge.com" term="Anthropic" /><category scheme="https://www.theverge.com" term="Google" /><category scheme="https://www.theverge.com" term="Meta" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="OpenAI" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Employees of OpenAI and Anthropic, as well as Google, Meta, Thinking Machines, Microsoft, Mistral, and other leading AI labs,&#160;have written a statement to the US government supporting a potential slowdown of sorts for frontier AI development — or at least a speed-up of global coordinated governance efforts. “Al could help create a dramatically better future, [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Photo illustration of a computer with a brain on the screen." data-caption="" data-portal-copyright="Illustration by Cath Virginia / The Verge | Photos by Getty Images" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/25362061/STK_414_AI_CHATBOT_R2_CVirginia_D.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
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<p class="wp-block-paragraph">Employees of OpenAI and Anthropic, as well as Google, Meta, Thinking Machines, Microsoft, Mistral, and other leading AI labs,&nbsp;have written a statement to the US government supporting a potential slowdown of sorts for frontier AI development — or at least a speed-up of global coordinated governance efforts.</p>

<p class="wp-block-paragraph">“Al could help create a dramatically better future, but that outcome is not guaranteed,” the employees wrote in the statement. “The world&#8217;s leading Al companies believe they could be close to automating Al research. It is hard to predict exactly how much this will accelerate Al progress, but there is a real risk that capability development rapidly accelerates beyond our ability to understand or control the resulting systems.” </p>

<p class="wp-block-paragraph">The news follows a <a href="https://www.theverge.com/ai-artificial-intelligence/968988/openai-hugging-face-hack-ai">high-profile cybersecurity incident</a> that rocked the AI industry last week, in which an unreleased OpenAI model escaped its internal sandbox, finagled its way into gaining internet access, and then hacked competing AI lab Hugging Face.&nbsp;</p>

<p class="wp-block-paragraph">In the public statement, the employees went on to underscore the importance of some sort of coordinated regulation worldwide, so that the ever-intensifying AI race doesn’t outpace safety and monitoring tools.&nbsp;</p>

<p class="wp-block-paragraph">“To realize Al&#8217;s potential, industry, government, and society at large may need the option to buy time to address emerging risks, develop security measures, and strengthen oversight,” they wrote. “But each company—and country—is under intense competitive pressure not to unilaterally slow that acceleration. And today, the world lacks the technical and governance tools to deliberately pace frontier-wide progress. Building on work already underway to monitor frontier model releases: We request that the U.S. government support an international effort to develop the technical and governance tools needed to deliberately pace the frontier of automated Al development.”</p>

<p class="wp-block-paragraph">Some of the OpenAI executives or cofounders who have signed the statement include chief research officer Mark Chen, chief scientist Jakub Pachocki, cofounder John Schulman, and cofounder Wojciech Zaremba. As for Anthropic, cofounder Jack Clark, cofounder Chris Olah, cofounder Ben Mann, and chief science officer Jared Kaplan have all signed, as well as Boris Cherny, who created and leads Claude Code, and Ethan Perez, who is Anthropic’s alignment team lead. OpenAI’s former chief futurist, Josh Achiam, and the former colead of its now-defunct superalignment team, Jan Leike, both also signed.</p>

<p class="wp-block-paragraph">You can see the full statement and a list of the more than 1,100 signatories on a dedicated website <a href="https://www.pacingthefrontier.com/">titled Pacing the Frontier</a>.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[HBO Max is putting on vertical shorts]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/streaming/971880/hbo-max-vertical-video-feed-shorts" />
			<id>https://www.theverge.com/?p=971880</id>
			<updated>2026-07-28T11:59:37-04:00</updated>
			<published>2026-07-28T11:59:37-04:00</published>
			<category scheme="https://www.theverge.com" term="HBO" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Streaming" />
							<summary type="html"><![CDATA[Warner Bros. Discovery is bringing a vertical video feed to HBO Max to help you find something new to watch. Streaming platforms like Netflix, Disney Plus, and Peacock already offer TikTok-like vertical video feeds to surface content that might be interesting to users, and now HBO Max will have a similar feed of its own. [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="HBO Max logo on a purple background." data-caption="" data-portal-copyright="Image: The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/05/STK055_HBOMAX_2_C.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
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</figure>
<p class="wp-block-paragraph">Warner Bros. Discovery is bringing a <a href="https://press.wbd.com/us/media-release/hbo-max-launches-new-ai-powered-mobile-features-enhanced-content-discovery">vertical video feed</a> to HBO Max to help you find something new to watch. Streaming platforms like <a href="https://www.theverge.com/streaming/920179/netflix-vertical-video-feed-mobile-app-ui">Netflix</a>, <a href="https://www.theverge.com/tech/858277/disney-plus-vertical-video">Disney Plus</a>, and <a href="https://www.hollywoodreporter.com/tv/tv-news/inside-peacock-vertical-video-mobile-content-bravo-1236617466/">Peacock</a> already offer TikTok-like vertical video feeds to surface content that might be interesting to users, and now HBO Max will have a similar feed of its own.</p>

<p class="wp-block-paragraph">The feed, called “HBO Max Shorts,” will be accessible from an icon on the bottom navigation menu. It will show you things like trailers, clips, and bonus content from the HBO Max library, and it’s tailored to you based on your watch history. You can jump into a show or movie right from the HBO Max Shorts clip or add it to your list if you want to bookmark it for later. HBO Max Shorts will be tested first with “select iOS users” in the US before coming to more markets and devices.</p>

<p class="wp-block-paragraph">Here’s WBD’s explanation of how it makes the clips for the feed — it relies on a mix of an AI tool and HBO Max editors:</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph">The clips for this feature are powered by an AI tool built in-house, which helps human editors select and verticalize content by using machine learning algorithms that utilize scene-level metadata to comb through thousands of hours of titles and suggests the most compelling, high-impact scenes for discovery. Once the tool has suggested these clips, HBO Max editors decide which best represent the stories viewers love and capture jaw dropping moments, pivotal plot twists, and visually stunning sequences. These clips are then rendered in a new vertical video experience to ensure seamless playback. Looking ahead, &#8220;HBO Max Shorts” will expand to include additional devices and markets, incorporate sports content, and refine as users interact with the feature.</p>
</blockquote>

<p class="wp-block-paragraph">WBD is also testing an “experimental conversational search experience” for HBO Max that lets users search for content with natural language queries, and it’s available first for adult users on Android in the US. Netflix is <a href="https://www.theverge.com/news/647518/netflix-openai-search-beta-test-ios">testing a similar feature</a>.</p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Xbox’s huge outage even blocked games on disc]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/games/971545/xbox-outage-disc-physical-games" />
			<id>https://www.theverge.com/?p=971545</id>
			<updated>2026-07-27T19:53:34-04:00</updated>
			<published>2026-07-27T15:53:50-04:00</published>
			<category scheme="https://www.theverge.com" term="Entertainment" /><category scheme="https://www.theverge.com" term="Gaming" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Xbox" />
							<summary type="html"><![CDATA[An extended Xbox outage that began Sunday evening didn’t just cause issues for people trying to play digital games — it blocked people from playing their disc-based games, too. Xbox’s status page initially reported the outage on Sunday at about 11PM ET, and it also prevented people from logging in, launching apps, or finding games [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Illustration of Xbox logo." data-caption="" data-portal-copyright="Image: Cath Virginia / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/02/STK048_XBOX_2_D.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
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</figure>
<p class="wp-block-paragraph">An extended Xbox outage that began Sunday evening didn’t just cause issues for people trying to play digital games — it blocked people from playing their disc-based games, too.</p>

<p class="wp-block-paragraph">Xbox’s <a href="https://support.xbox.com/en-US/xbox-live-status">status page</a> initially reported the outage on Sunday at about 11PM ET, and it also prevented people from logging in, launching apps, or finding games on the Xbox store. This morning, the page also noted that users “may have problems” playing their digital and <a href="https://www.reddit.com/r/xbox/comments/1v7pkbh/comment/p01plzg/">disc games</a>, which posts on social media confirmed. During that time, my colleague Richard Lawler <a href="https://www.theverge.com/games/971416/xbox-down-outage-error-0x87e107df">was able</a> to launch digital games he owned, but trying to boot up games tied to Game Pass popped up error code 0x87e107df, indicating the license couldn’t be verified.</p>

<p class="wp-block-paragraph">However, at 6:48PM ET, Xbox finally confirmed that the issues had been mitigated. “You should once again be able to launch games, sign in, and complete purchases,” <a href="https://x.com/XBOXSupport/status/2081874394771526067">the company said on X</a>. “Thanks for sticking with us through a long one.” The status page also says that “All services up and running.”</p>

<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-dnt="true"><p lang="en" dir="ltr">Good news — the earlier Xbox issue should now be mitigated. You should once again be able to launch games, sign in, and complete purchases. Thanks for sticking with us through a long one. Let us know if anything still looks off: <a href="https://t.co/SoIhwJAdqC">https://t.co/SoIhwJAdqC</a> <a href="https://t.co/IvuWb8tsBT">https://t.co/IvuWb8tsBT</a></p>&mdash; XBOX Support (@XBOXSupport) <a href="https://x.com/XBOXSupport/status/2081874394771526067?ref_src=twsrc%5Etfw">July 27, 2026</a></blockquote>
</div></figure>

<p class="wp-block-paragraph">Our own Tom Warren recently reported that Xbox is <a href="https://www.theverge.com/report/960173/microsoft-xbox-disc-to-digital-feature-physical-game-collection">also testing</a> a feature that will grant users a digital copy of games that they own on disc. Outages like this, however, are showing the potential downside of a system that ties authentication requirements even to physical copies of games.</p>

<p class="wp-block-paragraph">The outage follows major layoffs at Xbox that were announced <a href="https://news.xbox.com/en-us/2026/07/06/resetting-xbox/">earlier this month</a>.</p>

<p class="wp-block-paragraph"><em><strong>Updates, July 27th</strong>: Xbox says the issues have been mitigated</em>.</p>
						]]>
									</content>
			
					</entry>
	</feed>
